From 28cdcfed9cc8915dda62819ca4106f661e31485b Mon Sep 17 00:00:00 2001 From: Aurora Date: Wed, 23 Mar 2016 16:58:08 +0100 Subject: [PATCH] Updated ReadMe --- README.md | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 234bee7..754c8f5 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ **Compiling:** -You'll need armips added to your Path. [HERE](https://www.dropbox.com/s/ceuv2qeqp38lpah/armips.exe?dl=0) is a pre-compiled version. +You'll need armips and [bin2c](https://sourceforge.net/projects/bin2c/) added to your Path. [HERE](http://www91.zippyshare.com/v/ePGpjk9r/file.html) is a pre-compiled version of armips. Lastly, just run Make and everything should work! @@ -13,12 +13,20 @@ Copy everything in 'out' folder to SD root and run! See https://github.com/Reisyukaku/ReiNand and http://gbatemp.net/threads/reinand-mod-o3ds-n3ds-sysnand.411110 -The FIRMs you need are here: - -http://www99.zippyshare.com/v/kEIiQl0x/file.html +The FIRMs you need are [HERE](http://www99.zippyshare.com/v/kEIiQl0x/file.html). **Credits:** -Rei as this is 99% his code (this is no more than a mod) +Rei as this is mostly his code. -Everyone he credited on his GitHub :P +The offset to detect the console, and to calculate the O3DS NAND CTR are from Decrypt9. + +tiniVi suggested me a way to detect a A9LH environment, and figured out screen deinit. + +Delebile provided me with the FIRM writes blocking patch. + +A skilled reverser gave me the new reboot patch. + +The screen init code is from dark_samus, bil1s, Normmatt, delebile and everyone who contributed. + +The code for printing to the screen is from CakesFW.