diff --git a/k11_extension/source/svc/KernelSetState.c b/k11_extension/source/svc/KernelSetState.c index 2b944aa..aeb6372 100644 --- a/k11_extension/source/svc/KernelSetState.c +++ b/k11_extension/source/svc/KernelSetState.c @@ -109,20 +109,16 @@ Result KernelSetStateHook(u32 type, u32 varg1, u32 varg2, u32 varg3) if(rosalinaState & 2) hasStartedRosalinaNetworkFuncsOnce = true; - // 1: all applet/app/gsp/dsp... threads 4: hid/ir - if(varg1 & 1) + // 1: all applet/app/dsp/csnd... threads 2: gsp 4: hid/ir + for (u32 v = 4; v != 0; v >>= 1) { - if (rosalinaState & 1) - rosalinaLockThreads(1); - else - rosalinaUnlockThreads(1); - } - if(varg1 & 4) - { - if (rosalinaState & 4) - rosalinaLockThreads(4); - else - rosalinaUnlockThreads(4); + if (varg1 & v) + { + if (rosalinaState & v) + rosalinaLockThreads(v); + else + rosalinaUnlockThreads(v); + } } break; diff --git a/k11_extension/source/synchronization.c b/k11_extension/source/synchronization.c index d6dc6cb..4b00072 100644 --- a/k11_extension/source/synchronization.c +++ b/k11_extension/source/synchronization.c @@ -104,10 +104,18 @@ bool rosalinaThreadLockPredicate(KThread *thread, u32 mask) if (highTitleId != 0x00040130) // non-sysmodules return true; else - return lowTitleId == 0x1A02 || lowTitleId == 0x1C02 || lowTitleId == 0x2702; // dsp, gsp, csnd + return lowTitleId == 0x1A02 || lowTitleId == 0x2702; // dsp, csnd + } + if (mask & 2) + { + if (highTitleId != 0x00040130) // non-sysmodules + false; + return lowTitleId == 0x1C02; // gsp } if (mask & 4) { + if (highTitleId != 0x00040130) // non-sysmodules + return false; return lowTitleId == 0x1D02 || lowTitleId == 0x3302; } diff --git a/sysmodules/rosalina/include/luminance.h b/sysmodules/rosalina/include/luminance.h new file mode 100644 index 0000000..3590cc3 --- /dev/null +++ b/sysmodules/rosalina/include/luminance.h @@ -0,0 +1,31 @@ +/* +* This file is part of Luma3DS +* Copyright (C) 2016-2020 Aurora Wright, TuxSH +* +* This program is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program. If not, see . +* +* Additional Terms 7.b and 7.c of GPLv3 apply to this file: +* * Requiring preservation of specified reasonable legal notices or +* author attributions in that material or in the Appropriate Legal +* Notices displayed by works containing it. +* * Prohibiting misrepresentation of the origin of that material, +* or requiring that modified versions of such material be marked in +* reasonable ways as different from the original version. +*/ + +#pragma once + +#include <3ds/types.h> + +u32 getCurrentLuminance(bool top); diff --git a/sysmodules/rosalina/source/luminance.c b/sysmodules/rosalina/source/luminance.c new file mode 100644 index 0000000..3e3ea8c --- /dev/null +++ b/sysmodules/rosalina/source/luminance.c @@ -0,0 +1,110 @@ +/* +* This file is part of Luma3DS +* Copyright (C) 2016-2020 Aurora Wright, TuxSH +* +* This program is free software: you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation, either version 3 of the License, or +* (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program. If not, see . +* +* Additional Terms 7.b and 7.c of GPLv3 apply to this file: +* * Requiring preservation of specified reasonable legal notices or +* author attributions in that material or in the Appropriate Legal +* Notices displayed by works containing it. +* * Prohibiting misrepresentation of the origin of that material, +* or requiring that modified versions of such material be marked in +* reasonable ways as different from the original version. +*/ + +#include <3ds.h> +#include +#include "luminance.h" +#include "utils.h" + +extern bool isN3DS; + +typedef struct BlPwmData +{ + float coeffs[3][3]; + u8 numLevels; + u8 unk; + u16 luminanceLevels[7]; + u16 brightnessMax; + u16 brightnessMin; +} BlPwmData; + +// Calibration, with (dubious) default values as fallback +static BlPwmData s_blPwmData = { + .coeffs = { + { 0.00111639f, 1.41412f, 0.07178809f }, + { 0.000418169f, 0.66567f, 0.06098654f }, + { 0.00208543f, 1.55639f, 0.0385939 } + }, + .numLevels = 5, + .unk = 0, + .luminanceLevels = { 20, 43, 73, 95, 117, 172, 172 }, + .brightnessMax = 512, + .brightnessMin = 13, +}; + +static inline float getPwmRatio(u32 brightnessMax, u32 pwmCnt) +{ + u32 val = (pwmCnt & 0x10000) ? pwmCnt & 0x3FF : 511; // check pwm enabled flag + return (float)brightnessMax / (val + 1); +} + +// nn's asm has rounding errors (originally at 10^-3) +static inline u32 luminanceToBrightness(u32 luminance, const float coeffs[3], u32 minLuminance, float pwmRatio) +{ + float x = (float)luminance; + float y = coeffs[0]*x*x + coeffs[1]*x + coeffs[2]; + y = (y <= minLuminance ? (float)minLuminance : y) / pwmRatio; + + return (u32)(y + 0.5f); +} + +static inline u32 brightnessToLuminance(u32 brightness, const float coeffs[3], float pwmRatio) +{ + // Find polynomial root of ax^2 + bx + c = y + + float y = (float)brightness * pwmRatio; + float a = coeffs[0]; + float b = coeffs[1]; + float c = coeffs[2] - y; + + float x0 = (-b + sqrtf(b*b - 4.0f*a*c)) / (a + a); + + return (u32)(x0 + 0.5f); +} + +static void readCalibration(void) +{ + static bool calibRead = false; + + if (!calibRead) { + cfguInit(); + calibRead = R_SUCCEEDED(CFG_GetConfigInfoBlk8(sizeof(BlPwmData), 0x50002, &s_blPwmData)); + cfguExit(); + } +} + +u32 getCurrentLuminance(bool top) +{ + u32 regbase = top ? 0x10202200 : 0x10202A00; + + readCalibration(); + + const float *coeffs = s_blPwmData.coeffs[top ? (isN3DS ? 2 : 1) : 0]; + u32 brightness = REG32(regbase + 0x40); + float ratio = getPwmRatio(s_blPwmData.brightnessMax, REG32(regbase + 0x44)); + + return brightnessToLuminance(brightness, coeffs, ratio); +} diff --git a/sysmodules/rosalina/source/menu.c b/sysmodules/rosalina/source/menu.c index 04c9779..9825461 100644 --- a/sysmodules/rosalina/source/menu.c +++ b/sysmodules/rosalina/source/menu.c @@ -211,13 +211,13 @@ void menuEnter(void) if(!menuShouldExit && menuRefCount == 0) { menuRefCount++; - svcKernelSetState(0x10000, 1); + svcKernelSetState(0x10000, 2 | 1); svcSleepThread(5 * 1000 * 100LL); if (R_FAILED(Draw_AllocateFramebufferCache(FB_BOTTOM_SIZE))) { // Oops menuRefCount = 0; - svcKernelSetState(0x10000, 1); + svcKernelSetState(0x10000, 2 | 1); svcSleepThread(5 * 1000 * 100LL); } else @@ -235,7 +235,7 @@ void menuLeave(void) { Draw_RestoreFramebuffer(); Draw_FreeFramebufferCache(); - svcKernelSetState(0x10000, 1); + svcKernelSetState(0x10000, 2 | 1); } Draw_Unlock(); } diff --git a/sysmodules/rosalina/source/menus.c b/sysmodules/rosalina/source/menus.c index 0986802..901329a 100644 --- a/sysmodules/rosalina/source/menus.c +++ b/sysmodules/rosalina/source/menus.c @@ -39,6 +39,7 @@ #include "memory.h" #include "fmt.h" #include "process_patches.h" +#include "luminance.h" Menu rosalinaMenu = { "Rosalina menu", @@ -155,107 +156,92 @@ void RosalinaMenu_Reboot(void) while(!menuShouldExit); } -static u32 gspPatchAddrN3ds, gspPatchValuesN3ds[2]; -static bool gspPatchDoneN3ds; - -static Result RosalinaMenu_PatchN3dsGspForBrightness(u32 size) -{ - u32 *off = (u32 *)0x00100000; - u32 *end = (u32 *)(0x00100000 + size); - - for (; off < end && (off[0] != 0xE92D4030 || off[1] != 0xE1A04000 || off[2] != 0xE2805C01 || off[3] != 0xE5D0018C); off++); - - if (off >= end) { - return -1; - } - - gspPatchAddrN3ds = (u32)off; - gspPatchValuesN3ds[0] = off[26]; - gspPatchValuesN3ds[1] = off[50]; - - // NOP brightness changing in GSP - off[26] = 0xE1A00000; - off[50] = 0xE1A00000; - - return 0; -} -static Result RosalinaMenu_RevertN3dsGspPatch(u32 size) -{ - (void)size; - - u32 *off = (u32 *)gspPatchAddrN3ds; - off[26] = gspPatchValuesN3ds[0]; - off[50] = gspPatchValuesN3ds[1]; - - return 0; -} - void RosalinaMenu_ChangeScreenBrightness(void) { - Result patchResult = 0; - if (isN3DS && !gspPatchDoneN3ds) - { - patchResult = PatchProcessByName("gsp", RosalinaMenu_PatchN3dsGspForBrightness); - gspPatchDoneN3ds = R_SUCCEEDED(patchResult); - } - Draw_Lock(); Draw_ClearFramebuffer(); Draw_FlushFramebuffer(); Draw_Unlock(); + // gsp:LCD GetLuminance is stubbed on O3DS so we have to implement it ourselves... damn it. + // Assume top and bottom screen luminances are the same (should be; if not, we'll set them to the same values). + u32 luminance = getCurrentLuminance(false); + do { - // Assume the current brightness for both screens are the same. - s32 brightness = (s32)(LCD_TOP_BRIGHTNESS & 0xFF); - Draw_Lock(); Draw_DrawString(10, 10, COLOR_TITLE, "Rosalina menu"); u32 posY = 30; - posY = Draw_DrawFormattedString(10, posY, COLOR_WHITE, "Current brightness (0..255): %3lu\n\n", brightness); - if (R_SUCCEEDED(patchResult)) - { - posY = Draw_DrawString(10, posY, COLOR_WHITE, "Press Up/Down for +-1, Right/Left for +-10.\n"); - posY = Draw_DrawString(10, posY, COLOR_WHITE, "Press Y to revert the GSP patch and exit.\n\n"); - - posY = Draw_DrawString(10, posY, COLOR_RED, "WARNING: \n"); - posY = Draw_DrawString(10, posY, COLOR_WHITE, " * avoid using values far higher than the presets.\n"); - posY = Draw_DrawString(10, posY, COLOR_WHITE, " * normal brightness mngmt. is now broken on N3DS.\nYou'll need to press Y to revert"); - } - else - Draw_DrawFormattedString(10, posY, COLOR_WHITE, "Failed to patch GSP (0x%08lx).", (u32)patchResult); + posY = Draw_DrawFormattedString(10, posY, COLOR_WHITE, "Current luminance: %lu\n\n", luminance); + posY = Draw_DrawString(10, posY, COLOR_WHITE, "Controls: Up/Down for +-1, Right/Left for +-10.\n"); + posY = Draw_DrawString(10, posY, COLOR_WHITE, "Press A to start, B to exit.\n\n"); + posY = Draw_DrawString(10, posY, COLOR_RED, "WARNING: \n"); + posY = Draw_DrawString(10, posY, COLOR_WHITE, " * value will be limited by the presets.\n"); + posY = Draw_DrawString(10, posY, COLOR_WHITE, " * bottom framebuffer will be restored until\nyou exit."); Draw_FlushFramebuffer(); Draw_Unlock(); u32 pressed = waitInputWithTimeout(1000); - if ((pressed & DIRECTIONAL_KEYS) && R_SUCCEEDED(patchResult)) - { - if (pressed & KEY_UP) - brightness += 1; - else if (pressed & KEY_DOWN) - brightness -= 1; - else if (pressed & KEY_RIGHT) - brightness += 10; - else if (pressed & KEY_LEFT) - brightness -= 10; + if (pressed & KEY_A) + break; - brightness = brightness < 0 ? 0 : brightness; - brightness = brightness > 255 ? 255 : brightness; - LCD_TOP_BRIGHTNESS = (u32)brightness; - LCD_BOT_BRIGHTNESS = (u32)brightness; - } - else if ((pressed & KEY_Y) && gspPatchDoneN3ds) - { - patchResult = PatchProcessByName("gsp", RosalinaMenu_RevertN3dsGspPatch); - gspPatchDoneN3ds = !R_SUCCEEDED(patchResult); - return; - } - else if (pressed & KEY_B) + if (pressed & KEY_B) return; } while (!menuShouldExit); + + Draw_Lock(); + + Draw_RestoreFramebuffer(); + Draw_FreeFramebufferCache(); + + svcKernelSetState(0x10000, 2); // unblock gsp + gspLcdInit(); // assume it doesn't fail. If it does, brightness won't change, anyway. + + // gsp:LCD will normalize the brightness between top/bottom screen, handle PWM, etc. + + s32 lum = (s32)luminance; + + do + { + u32 pressed = waitInputWithTimeout(1000); + if (pressed & DIRECTIONAL_KEYS) + { + if (pressed & KEY_UP) + lum += 1; + else if (pressed & KEY_DOWN) + lum -= 1; + else if (pressed & KEY_RIGHT) + lum += 10; + else if (pressed & KEY_LEFT) + lum -= 10; + + lum = lum < 0 ? 0 : lum; + + // We need to call gsp here because updating the active duty LUT is a bit tedious (plus, GSP has internal state). + // This is actually SetLuminance: + GSPLCD_SetBrightnessRaw(BIT(GSP_SCREEN_TOP) | BIT(GSP_SCREEN_BOTTOM), lum); + } + + if (pressed & KEY_B) + break; + } + while (!menuShouldExit); + + gspLcdExit(); + svcKernelSetState(0x10000, 2); // block gsp again + + if (R_FAILED(Draw_AllocateFramebufferCache(FB_BOTTOM_SIZE))) + { + // Shouldn't happen + __builtin_trap(); + } + else + Draw_SetupFramebuffer(); + + Draw_Unlock(); } void RosalinaMenu_PowerOff(void) // Soft shutdown. diff --git a/sysmodules/rosalina/source/menus/debugger.c b/sysmodules/rosalina/source/menus/debugger.c index 70bf67a..0a00ebf 100644 --- a/sysmodules/rosalina/source/menus/debugger.c +++ b/sysmodules/rosalina/source/menus/debugger.c @@ -102,7 +102,6 @@ Result debuggerDisable(s64 timeout) svcCloseHandle(dummy); PMDBG_DebugNextApplicationByForce(false); nextApplicationGdbCtx = NULL; - svcKernelSetState(0x10000, 2); } return res; diff --git a/sysmodules/rosalina/source/minisoc.c b/sysmodules/rosalina/source/minisoc.c index 4d698be..77ef571 100644 --- a/sysmodules/rosalina/source/minisoc.c +++ b/sysmodules/rosalina/source/minisoc.c @@ -102,7 +102,7 @@ Result miniSocInit(void) ret = SOCU_Initialize(miniSocMemHandle, socContextSize); if(ret != 0) goto cleanup; - svcKernelSetState(0x10000, 2); + svcKernelSetState(0x10000, 0x10); miniSocEnabled = true; srvExtAddToNdmuWorkaroundCount(1); @@ -149,7 +149,7 @@ Result miniSocExitDirect(void) { miniSocEnabled = false; srvExtAddToNdmuWorkaroundCount(-1); - svcKernelSetState(0x10000, 2); + svcKernelSetState(0x10000, 0x10); } return ret; }