Actually check whether float instructions should execute

This commit is contained in:
Aly 2021-04-10 13:49:48 -07:00
parent a3be4673b1
commit 84e64220ab

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@ -1311,196 +1311,235 @@ static u32 Cheat_ApplyCheat(const Handle processHandle, CheatDescription* const
{
case 0x0:
{
cheat_state.floatMode = arg1 & 0x1;
if(!skipExecution)
{
cheat_state.floatMode = arg1 & 0x1;
}
}
break;
case 0x1:
{
if (cheat_state.floatMode)
if (!skipExecution)
{
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
if (cheat_state.floatMode)
{
return 0;
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
float value;
memcpy(&value, &tmp, sizeof(float));
value += flarg1;
memcpy(&tmp, &value, sizeof(u32));
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
}
}
float value;
memcpy(&value, &tmp, sizeof(float));
value += flarg1;
memcpy(&tmp, &value, sizeof(u32));
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
else
{
return 0;
}
}
else
{
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
tmp += arg1;
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
tmp += arg1;
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
}
}
}
}
break;
case 0x2:
{
if (cheat_state.floatMode)
if (!skipExecution)
{
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
if (cheat_state.floatMode)
{
return 0;
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
float value;
memcpy(&value, &tmp, sizeof(float));
value *= flarg1;
memcpy(&tmp, &value, sizeof(u32));
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
}
}
float value;
memcpy(&value, &tmp, sizeof(float));
value *= flarg1;
memcpy(&tmp, &value, sizeof(u32));
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
else
{
return 0;
}
}
else
{
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
tmp *= arg1;
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
tmp *= arg1;
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
}
}
}
}
break;
case 0x3:
{
if (cheat_state.floatMode)
if (!skipExecution)
{
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
if (cheat_state.floatMode)
{
return 0;
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
float value;
memcpy(&value, &tmp, sizeof(float));
value /= flarg1;
memcpy(&tmp, &value, sizeof(u32));
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
}
}
float value;
memcpy(&value, &tmp, sizeof(float));
value /= flarg1;
memcpy(&tmp, &value, sizeof(u32));
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
else
{
return 0;
}
}
else
{
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
tmp /= arg1;
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
u32 tmp;
if (!Cheat_Read32(processHandle, arg0 & 0x00FFFFFF, &tmp))
{
return 0;
}
tmp /= arg1;
if (!Cheat_Write32(processHandle, arg0 & 0x00FFFFFF, tmp))
{
return 0;
}
}
}
}
break;
case 0x4:
{
if (cheat_state.data1Mode)
if (!skipExecution)
{
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
float value;
memcpy(&value, activeData(), sizeof(float));
value *= flarg1;
memcpy(activeData(), &value, sizeof(float));
}
else
{
*activeData() *= arg1;
if (cheat_state.data1Mode)
{
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
float value;
memcpy(&value, activeData(), sizeof(float));
value *= flarg1;
memcpy(activeData(), &value, sizeof(float));
}
else
{
*activeData() *= arg1;
}
}
}
break;
case 0x5:
{
if (cheat_state.data1Mode)
if (!skipExecution)
{
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
float value;
memcpy(&value, activeData(), sizeof(float));
value /= flarg1;
memcpy(activeData(), &value, sizeof(float));
}
else
{
*activeData() /= arg1;
if (cheat_state.data1Mode)
{
float flarg1;
memcpy(&flarg1, &arg1, sizeof(float));
float value;
memcpy(&value, activeData(), sizeof(float));
value /= flarg1;
memcpy(activeData(), &value, sizeof(float));
}
else
{
*activeData() /= arg1;
}
}
}
break;
case 0x6:
{
*activeData() &= arg1;
if (!skipExecution)
{
*activeData() &= arg1;
}
}
break;
case 0x7:
{
*activeData() |= arg1;
if (!skipExecution)
{
*activeData() |= arg1;
}
}
break;
case 0x8:
{
*activeData() ^= arg1;
if (!skipExecution)
{
*activeData() ^= arg1;
}
}
break;
case 0x9:
{
*activeData() = ~*activeData();
if (!skipExecution)
{
*activeData() = ~*activeData();
}
}
break;
case 0xA:
{
*activeData() <<= arg1;
if (!skipExecution)
{
*activeData() <<= arg1;
}
}
break;
case 0xB:
{
*activeData() >>= arg1;
if (!skipExecution)
{
*activeData() >>= arg1;
}
}
break;
case 0xC:
{
u8 origActiveOffset = cheat_state.activeOffset;
for (size_t i = 0; i < arg1; i++)
if (!skipExecution)
{
u8 data;
cheat_state.activeOffset = 1;
if (!Cheat_Read8(processHandle, 0, &data))
u8 origActiveOffset = cheat_state.activeOffset;
for (size_t i = 0; i < arg1; i++)
{
return 0;
}
cheat_state.activeOffset = 0;
if (!Cheat_Write8(processHandle, 0, data))
{
return 0;
u8 data;
cheat_state.activeOffset = 1;
if (!Cheat_Read8(processHandle, 0, &data))
{
return 0;
}
cheat_state.activeOffset = 0;
if (!Cheat_Write8(processHandle, 0, data))
{
return 0;
}
}
cheat_state.activeOffset = origActiveOffset;
}
cheat_state.activeOffset = origActiveOffset;
}
break;
// Search for pattern
@ -1553,9 +1592,12 @@ static u32 Cheat_ApplyCheat(const Handle processHandle, CheatDescription* const
break;
case 0xF:
{
u32 range = arg1 - (arg0 & 0xFFFFFF);
u32 number = Cheat_GetRandomNumber() % range;
*activeData() = (arg0 & 0xFFFFFF) + number;
if (!skipExecution)
{
u32 range = arg1 - (arg0 & 0xFFFFFF);
u32 number = Cheat_GetRandomNumber() % range;
*activeData() = (arg0 & 0xFFFFFF) + number;
}
}
break;
default: