Fix issue where luma screeninit would result in two white screens or wrong colors
This commit is contained in:
parent
035c50c625
commit
a9fcca52d0
@ -84,7 +84,8 @@ static void initScreens(u32 brightnessLevel, struct fb *fbs)
|
|||||||
*(vu32 *)0x10400490 = 0x000002D0;
|
*(vu32 *)0x10400490 = 0x000002D0;
|
||||||
*(vu32 *)0x1040049C = 0x00000000;
|
*(vu32 *)0x1040049C = 0x00000000;
|
||||||
|
|
||||||
//Disco register
|
// Color LUT
|
||||||
|
*(vu32 *)0x10400480 = 0;
|
||||||
for(u32 i = 0; i < 256; i++)
|
for(u32 i = 0; i < 256; i++)
|
||||||
*(vu32 *)0x10400484 = 0x10101 * i;
|
*(vu32 *)0x10400484 = 0x10101 * i;
|
||||||
|
|
||||||
@ -119,7 +120,8 @@ static void initScreens(u32 brightnessLevel, struct fb *fbs)
|
|||||||
*(vu32 *)0x10400590 = 0x000002D0;
|
*(vu32 *)0x10400590 = 0x000002D0;
|
||||||
*(vu32 *)0x1040059C = 0x00000000;
|
*(vu32 *)0x1040059C = 0x00000000;
|
||||||
|
|
||||||
//Disco register
|
// Color LUT
|
||||||
|
*(vu32 *)0x10400580 = 0;
|
||||||
for(u32 i = 0; i < 256; i++)
|
for(u32 i = 0; i < 256; i++)
|
||||||
*(vu32 *)0x10400584 = 0x10101 * i;
|
*(vu32 *)0x10400584 = 0x10101 * i;
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user