10 Commits

Author SHA1 Message Date
Aurora
c6d3158b56 Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
Aurora
3fd4603553 Welcome Luma3DS 2016-04-23 01:43:36 +02:00
Aurora
06060c67b5 Changed the chainloader to load payloads named "BUTTON_NAME.bin", to remember which payload is which. Original idea and code by @habbbe (many thanks!) 2016-04-17 18:57:25 +02:00
Aurora
3475cfe1e6 Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!) 2016-04-02 18:22:47 +02:00
Aurora
ea3e45d40a Move clearScreens calls and screen-init checks 2016-03-23 16:14:28 +01:00
Aurora
03a6e343db Merge emunand.bin, reboot.bin and loader.bin in the main executable
Less SD accesses, more noob-proof
2016-03-23 15:00:28 +01:00
Aurora
b7b734bad1 Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization 2016-03-23 02:46:41 +01:00
Aurora
9b9f784c26 Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx
(First luma-powered CFW!)
2016-03-20 17:38:45 +01:00
Aurora
dcb09a9472 Added dual emuNAND support, multi-payload loader with built-in screen init (inspired by arm9select, thanks Fix94) 2016-03-17 00:15:38 +01:00
Aurora
09380a19ff External ARM9 payload chainloading for a9lh, cleaned up the sdmmc library (from the dark-samus a9lh fork) 2016-03-08 15:29:25 +01:00