This commit adds all the changes made to the 3GX plugin loader fork of Luma3DS. The most important features are:
- Add 3GX plugin loader support. New service added to rosalina: plg:ldr
- Add svcControlProcess, svcControlMemoryUnsafe and improve svcMapProcessMemoryEx (breaking change)
- Allow applications to override certain configurations depending on their needs:
- Disable core2 thread redirection
- Disable game patching for the next app
- Force New 3DS speedup
- Force next application in a specific memory mode
- Block the opening of the Rosalina menu
- Add GDB commands to list all process handles and catch all SVC (latter is for IDA Pro as gdb client supports it)
- Other changes necessary for plugins to work properly. Please check changed files in this PR for more details.
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Co-authored-by: PabloMK7 <hackyglitch@gmail.com>
Co-authored-by: Nanquitas <nath.doidi@gmail.com>
Co-authored-by: TuxSH <1922548+TuxSH@users.noreply.github.com>
Only titleId [mediaType [launchFlags]] is supported, and the launched title shouldn't rely on APT and all 3 parameters should be hex-encoded.
usage example, with titleId+mediaType:
(gdb) set remote file-exec 0004013000003702
(gdb) r 0
The physical memory access "bit31" mapping (0--0x30000000 => 0x80000000--0xB0000000) as well as privileged (kernel) mappings confuse debugger clients like IDA's which interpret the value of the registers.
Access to those mappings can be toggled using "monitor toggleextmemaccess" instead (issue reported by @Nanquitas). Closes#943.
Additionally, support for the buggy IDA 6.8's buggy gdb client was removed. Please use IDA 7.0 or higher.
P.S: IDA 7.0 added client support for no-ack mode (Debugging options > Set specific options), which should be enabled to make debugging twice as smooth. "Use stepping support" should be unchecked.