/* * This file is part of Luma3DS * Copyright (C) 2022 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #pragma once #include <3ds.h> #include "luma_shared_config.h" Result hbldrLoadProcess(Handle *outProcessHandle, const ExHeader_Info *exhi); void hbldrPatchExHeaderInfo(ExHeader_Info *exhi); void hbldrHandleCommands(void *ctx); static inline bool hbldrIs3dsxTitle(u64 tid) { if (!Luma_SharedConfig->use_hbldr) return false; u64 hbldrTid = Luma_SharedConfig->hbldr_3dsx_tid; // Just like p9 clears them, ignore platform/N3DS bits return ((tid ^ hbldrTid) & ~0xF0000000ull) == 0; }