
For stuff like testing PASLR, *hax2x, khc3ds, etc. Also fix a corner-case bug when changing the 3dsx app from itself to itself, if its TID corresponds to the default.
175 lines
5.9 KiB
Makefile
Executable File
175 lines
5.9 KiB
Makefile
Executable File
#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITARM)),)
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$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
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endif
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TOPDIR ?= $(CURDIR)
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include $(DEVKITARM)/3ds_rules
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# Default 3DSX TitleID for hb:ldr (note: also defined in top-level Makefile)
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export HBLDR_DEFAULT_3DSX_TID ?= 000400000D921E00
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES := include
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
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ifeq ($(BUILD_FOR_EXPLOIT_DEV),1)
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DEFINES := -D__3DS__ -DHBLDR_DEFAULT_3DSX_TID="0x$(HBLDR_DEFAULT_3DSX_TID)ULL" -DBUILD_FOR_EXPLOIT_DEV=1
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else
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DEFINES := -D__3DS__ -DHBLDR_DEFAULT_3DSX_TID="0x$(HBLDR_DEFAULT_3DSX_TID)ULL"
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endif
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ifeq ($(BUILD_FOR_GDB),1)
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OPTFLAGS := -O0
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LIBS := -lctrud
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else
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OPTFLAGS := -O2 -fomit-frame-pointer
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LIBS := -lctru
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endif
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COMMON_FLAGS =\
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-g \
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-Wall \
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-Wextra \
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-Werror \
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-mword-relocations \
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-ffunction-sections \
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-fdata-sections \
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$(OPTFLAGS) \
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$(ARCH) \
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$(DEFINES) \
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$(INCLUDE)
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CFLAGS := -std=gnu11 $(COMMON_FLAGS)
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CXXFLAGS := -fno-rtti -fno-exceptions -std=gnu++17 $(COMMON_FLAGS)
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map),-wrap,exit,--section-start,.text=0x14000000
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LIBS := -lctru
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS := $(CTRULIB)
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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#---------------------------------------------------------------------------------
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export LD := $(CC)
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#---------------------------------------------------------------------------------
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else
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#---------------------------------------------------------------------------------
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export LD := $(CXX)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SRC)
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export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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.PHONY: $(BUILD) clean all
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#---------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).cxi $(TARGET).elf
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#---------------------------------------------------------------------------------
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else
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.PHONY: all
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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all : $(OUTPUT).cxi
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$(OUTPUT).cxi : $(OUTPUT).elf $(OUTPUT).rsf
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@makerom -f ncch -rsf $(word 2,$^) -nocodepadding -o $@ -elf $<
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@echo built ... $(notdir $@)
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$(OUTPUT).elf : $(OFILES)
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memory.o : CFLAGS += -O3
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%.elf: $(OFILES)
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@echo linking $(notdir $@)
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@$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@
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@$(NM) -CSn $@ > $(notdir $*.lst)
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$(OFILES_SRC) : $(HFILES_BIN)
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#---------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#---------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------------
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