Luma3DS-autorun/sysmodules/loader/source/luma_shared_config.h
TuxSH 7074ac1166 Move hb:ldr from Rosalina to Loader
Let's not pretend in 2022 that it needed things from rosalina sysmodule
- it did not.

This moves 3DSX loading from Rosalina to Loader, and also removes all
the dependencies Loader had to other Luma3DS components (if kernel ext.
is missing, a default config will be used). This means that, as long as
you replace Loader to the one in here, you will be able to properly load
3DSX files.

Changes:
- hb:ldr is now hosted in loader
- hb:ldr LoadProcess, PatchExHeaderInfo, DebugNextApplicationByForce:
  all removed
- fix a bug where some malformed 3DSX files were not rejected
- grant access to CONFIG11 registers to 3DSX homebrew
- move dirty homebrew chainload (when HM. isn't loaded nor loadable) to
  pm
- pm:dbg (ext.) PrepareToChainloadHomebrew: removed
2022-12-25 23:27:48 +01:00

32 lines
1.4 KiB
C

/* This paricular file is licensed under the following terms: */
/*
* This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable
* for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it
* and redistribute it freely, subject to the following restrictions:
*
* The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
* If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
*
* Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
* This notice may not be removed or altered from any source distribution.
*/
#pragma once
#include <3ds/types.h>
/// Default TitleID for 3DSX loading
#define HBLDR_DEFAULT_3DSX_TID 0x000400000D921E00ULL
/// Luma shared config type.
typedef struct LumaSharedConfig {
u64 hbldr_3dsx_tid; ///< Title ID to use for 3DSX loading.
bool use_hbldr; ///< Whether or not Loader should use hb:ldr (reset to true).
} LumaSharedConfig;
/// Luma shared config.
#define Luma_SharedConfig ((volatile LumaSharedConfig *)(OS_SHAREDCFG_VADDR + 0x800))