TuxSH 7b97af473a Add ability to redirect app core1 threads to core2
N3DS-only option. See config.ini for details and context. This should
make very demanding games (those which already use 3x clockrate and L2C
by default, like Pokémon US/UM) between 5 to 15% faster. Not widely
tested, and can potentially break some games and other apps.
2023-01-24 22:05:57 +00:00

33 lines
1.5 KiB
C

/*
* This file is part of Luma3DS
* Copyright (C) 2016-2023 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "utils.h"
#include "kernel.h"
#include "svc.h"
Result CreateThreadHookWrapper(Handle *outThreadHandle, u32 ep, u32 arg, u32 stackTop, s32 priority, s32 processorId);
Result CreateThreadHook(Handle *outThreadHandle, u32 ep, u32 arg, u32 stackTop, s32 priority, s32 processorId);