TuxSH 7b97af473a Add ability to redirect app core1 threads to core2
N3DS-only option. See config.ini for details and context. This should
make very demanding games (those which already use 3x clockrate and L2C
by default, like Pokémon US/UM) between 5 to 15% faster. Not widely
tested, and can potentially break some games and other apps.
2023-01-24 22:05:57 +00:00

45 lines
940 B
C

#pragma once
#include <3ds/types.h>
#define CONFIG(a) (((config >> (a)) & 1) != 0)
#define MULTICONFIG(a) ((multiConfig >> (2 * (a))) & 3)
#define BOOTCONFIG(a, b) ((bootConfig >> (a)) & (b))
#define BOOTCFG_NAND BOOTCONFIG(0, 7)
#define BOOTCFG_FIRM BOOTCONFIG(3, 7)
#define BOOTCFG_NOFORCEFLAG BOOTCONFIG(6, 1)
#define BOOTCFG_NTRCARDBOOT BOOTCONFIG(7, 1)
enum multiOptions
{
DEFAULTEMU = 0,
BRIGHTNESS,
SPLASH,
PIN,
NEWCPU,
AUTOBOOTMODE,
};
enum singleOptions
{
AUTOBOOTEMU = 0,
USEEMUFIRM,
LOADEXTFIRMSANDMODULES,
PATCHGAMES,
REDIRECTAPPTHREADS,
PATCHVERSTRING,
SHOWGBABOOT,
PATCHUNITINFO,
DISABLEARM11EXCHANDLERS,
ENABLESAFEFIRMROSALINA,
};
extern u32 config, multiConfig, bootConfig;
void readLumaConfig(void);
bool hasKExt(void);
u32 getKExtSize(void);
u32 getStolenSystemMemRegionSize(void);
bool isTitleLaunchPrevented(u64 titleId);