
This commit adds all the changes made to the 3GX plugin loader fork of Luma3DS. The most important features are: - Add 3GX plugin loader support. New service added to rosalina: plg:ldr - Add svcControlProcess, svcControlMemoryUnsafe and improve svcMapProcessMemoryEx (breaking change) - Allow applications to override certain configurations depending on their needs: - Disable core2 thread redirection - Disable game patching for the next app - Force New 3DS speedup - Force next application in a specific memory mode - Block the opening of the Rosalina menu - Add GDB commands to list all process handles and catch all SVC (latter is for IDA Pro as gdb client supports it) - Other changes necessary for plugins to work properly. Please check changed files in this PR for more details. --------- Co-authored-by: PabloMK7 <hackyglitch@gmail.com> Co-authored-by: Nanquitas <nath.doidi@gmail.com> Co-authored-by: TuxSH <1922548+TuxSH@users.noreply.github.com>
80 lines
1.8 KiB
C
80 lines
1.8 KiB
C
/*
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* This file is part of Luma3DS.
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* Copyright (C) 2016-2020 Aurora Wright, TuxSH
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*
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* SPDX-License-Identifier: (MIT OR GPL-2.0-or-later)
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*/
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/* File mainly written by Stary */
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#pragma once
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#include <3ds/types.h>
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#include <poll.h>
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#include <netinet/in.h>
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#define MAX_PORTS (3+1)
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#define MAX_CTXS (2 * MAX_PORTS)
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struct sock_server;
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struct sock_ctx;
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typedef int (*sock_accept_cb)(struct sock_ctx *client_ctx);
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typedef int (*sock_data_cb)(struct sock_ctx *client_ctx);
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typedef int (*sock_close_cb)(struct sock_ctx *client_ctx);
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typedef struct sock_ctx* (*sock_alloc_func)(struct sock_server *serv, u16 port);
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typedef void (*sock_free_func)(struct sock_server *serv, struct sock_ctx *ctx);
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typedef enum socket_type
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{
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SOCK_NONE,
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SOCK_SERVER,
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SOCK_CLIENT
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} socket_type;
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typedef struct sock_ctx
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{
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enum socket_type type;
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bool should_close;
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int sockfd;
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struct sockaddr_in addr_in;
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struct sock_ctx *serv;
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int n;
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int i;
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} sock_ctx;
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typedef struct sock_server
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{
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// params
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u32 host;
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int clients_per_server;
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// poll stuff
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struct pollfd poll_fds[MAX_CTXS];
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struct sock_ctx serv_ctxs[MAX_PORTS];
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struct sock_ctx *ctx_ptrs[MAX_CTXS];
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nfds_t nfds;
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bool running;
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Handle started_event;
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bool compact_needed;
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// callbacks
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sock_accept_cb accept_cb;
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sock_data_cb data_cb;
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sock_close_cb close_cb;
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sock_alloc_func alloc;
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sock_free_func free;
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Handle shall_terminate_event;
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Result init_result;
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} sock_server;
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Result server_init(struct sock_server *serv);
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Result server_bind(struct sock_server *serv, u16 port);
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void server_run(struct sock_server *serv);
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void server_kill_connections(struct sock_server *serv);
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void server_set_should_close_all(struct sock_server *serv);
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void server_finalize(struct sock_server *serv);
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bool Wifi__IsConnected(void); |