add lua string method
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@ -48,6 +48,7 @@ print(buf[3]) -- -1
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`readFloat()` Read a 32-bit float from byte array.
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`readDouble()` Read a 64-bit float from byte array.
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`readCString()` Read a string end with \0 from byte array.
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`readString(n)` Read a lua string with n bytes.
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`return` Data read.
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@ -67,7 +68,8 @@ local c = buf:readShort() -- c == 0x0403
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`writeUnsignedInt( u32 )` Write a 32-bit unsigned integer to byte array.
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`writeFloat( f32 )` Write a 32-bit float to byte array.
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`writeDouble( f64 )` Write a 64-bit float to byte array.
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`writeCString( str )` write a string end with \0 to byte array.
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`writeCString( str )` Write a string end with \0 to byte array.
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`writeString( str )` Write a lua string, and no \0 append to the string. If read, write the len of str is advised.
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`return` The ByteArray object itself.
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