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继续调参
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@ -699,8 +699,8 @@ static void gbaGfxHandler(void *args)
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else */if( g_oafConfig.scaler == 3 )//下屏无缩放
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{
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int base_offset = 16*240*3;
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GX_displayTransfer((u32*)(0x18180000 + 16*240*3), 320u<<16 | 240u,
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GFX_getFramebuffer(SCREEN_BOT) + base_offset, 320u<<16 | 240u, 1u<<12 | 1u<<8);
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GX_displayTransfer((u32*)(0x18180000), 320u<<16 | 240u,
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GFX_getFramebuffer(SCREEN_BOT), 320u<<16 | 240u, 1u<<12 | 1u<<8);
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}
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else GX_displayTransfer((u32*)(0x18180000 + 16*240*3), 368u<<16 | 240u,
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GFX_getFramebuffer(SCREEN_TOP) + 16*240*3, 368u<<16 | 240u, 1u<<12 | 1u<<8);
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