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发现问题是由于close_lib了,现在重新打开,试试看
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@ -431,6 +431,6 @@ cheat_error_t apply_cheat( int mode, u32 szrom, u16 bindkey, u32 storagemem, u32
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rom_append_newirq( page, hookpoint, n_hookpoint );
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rom_append_newirq( page, hookpoint, n_hookpoint );
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rom_patch_hookpoint( page, hookpoint, n_hookpoint );
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rom_patch_hookpoint( page, hookpoint, n_hookpoint );
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rom_append_cheatproc( mode, page + n_hookpoint * IW_INSTR_LEN, GBA_KEYCODE(bindkey), storagemem );
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rom_append_cheatproc( mode, page + n_hookpoint * IW_INSTR_LEN, GBA_KEYCODE(bindkey), storagemem );
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debug_printf( "patch: mode=%d,size=%ld,hp=%d,key=%d", mode, *outsize, n_hookpoint, bindkey );
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debug_printf( "patch: mode=%d,size=%ld,hp=%d,key=%d\n", mode, *outsize, n_hookpoint, bindkey );
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return CCHT_OK;
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return CCHT_OK;
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}
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}
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@ -391,8 +391,14 @@ static Result loadGbaRom(const char *const path, u32 *const romSizeOut)
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ptr += 0x100000u;
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ptr += 0x100000u;
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// use the gbaatm cheat
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// use the gbaatm cheat
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char gamecode[5];
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memcpy( gamecode, ROM_LOC+0xac, 4 );
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gamecode[4] = '\0';
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acl_open_lib( "gba.acl" );
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int err = apply_cheat( g_oafConfig.cheatMode, fileSize, g_oafConfig.cheatKeys, CHEAT_INUSE_ADDR, &fileSize );
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int err = apply_cheat( g_oafConfig.cheatMode, fileSize, g_oafConfig.cheatKeys, CHEAT_INUSE_ADDR, &fileSize );
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debug_printf("cheat res: %d", err);
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debug_printf("cheat res: %d\n", err);
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acl_close_lib();
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fini_current_cheat();
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*romSizeOut = fixRomPadding(fileSize);
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*romSizeOut = fixRomPadding(fileSize);
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}
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}
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else res = RES_ROM_TOO_BIG;
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else res = RES_ROM_TOO_BIG;
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@ -1039,9 +1045,6 @@ Result oafInitAndRun(void)
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LGY_switchMode();
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LGY_switchMode();
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}
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}
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} while(0);
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} while(0);
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fini_current_cheat();
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acl_close_lib();
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}
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}
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else res = RES_OUT_OF_MEM;
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else res = RES_OUT_OF_MEM;
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