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添加了存档策略的代码
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@ -316,6 +316,7 @@ atp_error_t atp_select( atp_text_t title, atp_counter_t cnt, atp_itemprovider_t
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break;
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case ATP_POWER_OFF:
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return ATP_POWER_OFF;
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break;
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default:
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;
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}
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@ -63,7 +63,7 @@
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#define SAVE_POLICY_FIRM 1
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#define SAVE_POLICY_SRAM 2
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#define SAVE_POLICY_POPUP 3
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#define SAVE_POLICY_SIZE 3
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#define SAVE_POLICY_SIZE 4
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typedef struct
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{
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@ -148,7 +148,7 @@ extern atp_error_t help_page( atp_text_t *wording, atp_counter_t length );
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static atp_error_t config_item( atp_callerdata_t, atp_counter_t index, atp_itemcfg_t *cfg )
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{
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const char *scaler_val[] = {"上屏无缩放", "上屏GPU放大", "上屏DMA放大", "下屏无缩放"};
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const char *savetype_name[] = {"和卡带序列号一致", "读取ROM的特定标记", "汉化带SRAM补丁"};
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const char *savetype_name[] = {"和卡带序列号一致", "读取ROM的特定标记", "汉化带SRAM补丁", "我知道选哪个"};
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static char buf[16];
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cfg->extra_text_color = ATP_COLOR_GREEN;
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if( index == 0 )
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@ -305,6 +305,9 @@ static u16 checkSaveOverride(u32 gameCode) // Save type overrides for modern hom
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case 'S': return SAVE_TYPE_SRAM_256k; // Homebrew using SRAM (Butano games).
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}
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if( g_oafConfig.savePolicy != SAVE_POLICY_GBADB ) // skip the mapping
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return 0xFF;
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Result res;
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FHandle f;
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GameDbEntry instance;
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@ -321,7 +324,6 @@ static u16 checkSaveOverride(u32 gameCode) // Save type overrides for modern hom
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code = (u32*)instance.serial;
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if( (*code & 0xFFFFFFu) == similarCode ) {
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debug_printf("match serial: %08lx\n", *code);
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if( *code == gameCode ){
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fClose(f);
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return instance.attr & 0xFu;
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@ -349,6 +351,10 @@ static u16 detectSaveType(u32 romSize)
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"saveType: %u\n", saveType);
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return saveType;
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}
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if( g_oafConfig.savePolicy == SAVE_POLICY_SRAM )
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{
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return SAVE_TYPE_SRAM_256k;
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}
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// Code based on: https://github.com/Gericom/GBARunner2/blob/master/arm9/source/save/Save.vram.cpp
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romPtr += 0xE4 / 4; // Skip headers.
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