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@ -481,6 +481,7 @@ static atp_pageopt_t serve_on_key( atp_callerdata_t data, atp_counter_t index, a
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path[pathlen] = '/';
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safeStrcpy( path+pathlen+1, file, DIRBUFFSIZE - filelen );
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return WAIT_ON_ACT( disp_str("即将加载serial", 1, NULL) );
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#define RECOVER_PATH path[pathlen] = '\0'
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// 确定game serial
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@ -491,7 +492,6 @@ static atp_pageopt_t serve_on_key( atp_callerdata_t data, atp_counter_t index, a
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return WAIT_ON_ERRPAGE( display_noserial );
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}
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else RECOVER_PATH;
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return WAIT_ON_ACT( disp_str("完成加载serial", 1, NULL) );
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acl_count_t len;
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if( ACHTLIB_SUCCESS != acl_open_lib( "gba.acl" ) )
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