!1 把dev_cheat的部分改动(基本上是acf)合并回去

* 修改好bug,改过的acf接口
* Merge branch 'dev_cheat' of https://gitee.com/anod/open_agb_firm into dev_cheat
* acf修改接口
* Merge branch 'dev_cheat' of https://gitee.com/anod/open_agb_firm into dev_cheat
* 修正:上个版本会访问非法内存导致段错误
* 补档:字体文件生成工具
This commit is contained in:
anod 2022-09-25 12:45:21 +00:00
parent a82c282ea9
commit e484eb6202
8 changed files with 463 additions and 65 deletions

View File

@ -172,3 +172,7 @@ You may use this under the terms of the GNU General Public License GPL v3 or the
* ...everyone who contributed to **3dbrew.org**
Copyright (C) 2021 derrek, profi200, d0k3
Known Issue:
盗版卡存档有问题

View File

@ -6,24 +6,64 @@
#include <stdlib.h>
#include <string.h>
#define ACFONT_NOT_FOUND 1
#define ACFONT_INVALID 2
#define ACFONT_READ_EOF 3
#define ACFONT_NOT_SUPPORT 4
#define ACFONT_MEM_EMPTY 5
#ifdef __cplusplus
extern "C" {
#endif
extern int acf_set_font(const char *);
extern const char *acf_draw(int, int, unsigned, unsigned, unsigned, uint16_t, const char *);
#define INPUT(type) type
#define OUTPUT(type) type*
#define ACF_LIT_POINT(x, y, w, h, islit) \
{ \
if (0 <= (x) && (x) < (w) && 0 <= (y) && (y) < (h)) \
{ \
if ((islit)) \
{ \
frame[ (h)*(x) + (h-1-y) ] = fg; \
} \
} \
}
// error type
#define ACFONT_NOT_FOUND -1
#define ACFONT_INVALID -2
#define ACFONT_READ_EOF -3
#define ACFONT_NOT_SUPPORT -4
#define ACFONT_MEM_EMPTY -5
typedef int acf_error_t;
typedef void * acf_canvas_t;
typedef void * acf_callerdata_t;
typedef uint16_t acf_position_t;
typedef uint16_t acf_rectedge_t;
typedef uint8_t acf_color_t;
typedef const char * acf_text_t;
typedef uint16_t acf_counter_t;
typedef void (*acf_visitor_t)(
INPUT(acf_callerdata_t) some_data_provide_by_caller,
INPUT(acf_position_t) position_x_of_canvas,
INPUT(acf_position_t) position_y_of_canvas,
INPUT(acf_color_t) color_in_position_xy_of_canvas
);
extern acf_error_t acf_initialize(
INPUT(acf_text_t) filename_of_acf_font
);
extern acf_canvas_t acf_get_canvas(
INPUT(acf_rectedge_t) width_in_pixel_of_canvas,
INPUT(acf_text_t) text_painting_in_utf8,
OUTPUT(acf_rectedge_t) using_width_in_pixel_of_canvas,
OUTPUT(acf_counter_t) rendered_char_counting,
OUTPUT(acf_text_t) text_not_rendered_in_utf8
);
extern void acf_recycle(
INPUT(acf_canvas_t) canvas_should_free;
);
extern acf_canvas_t acf_use_canvas(
INPUT(acf_canvas_t) canvas_should_use,
INPUT(acf_visitor_t) pixel_visitor_for_canvas,
INPUT(acf_callerdata_t) some_data_from_caller
);
#undef INPUT
#undef OUTPUT
#ifdef __cplusplus
}
#endif
#endif //_ANOD_COMPILED_FONT_H_

View File

@ -23,7 +23,7 @@
#define GX_REGS_BASE (IO_MEM_ARM11_ONLY + 0x200000)
#define GX_REGS_BASE (IO_MEM_ARM11_ONLY + 0x200000) // 10400000H
#define REG_GX_GPU_CLK *((vu32*)(GX_REGS_BASE + 0x0004)) // ?
// PSC (memory fill) regs.

Binary file not shown.

View File

@ -10,13 +10,6 @@
#include "arm11/fmt.h"
#include "fs.h"
// 画点函数
#ifndef ACF_LIT_POINT
#error "ACF_LIT_POINT SHOULD BE DECLARE BEFORE USING GB2312 FONT"
#endif
extern uint8_t canvas[];
typedef struct
{
uint16_t start;
@ -27,8 +20,8 @@ typedef struct
typedef struct
{
uint8_t width;
uint8_t height;
acf_rectedge_t width;
acf_rectedge_t height;
int8_t offsetx;
int8_t offsety;
char *filename;
@ -59,7 +52,7 @@ static ACFont gblfont = {
// 2 使用该字体在一个原点范围内渲染一行文字
// 设置字体名称
int acf_set_font(const char *acfile)
acf_error_t acf_initialize(acf_text_t acfile)
{
// open the font file
FHandle font;
@ -241,7 +234,7 @@ static inline int readS6(uint8_t *p, int index)
}
#define PIX_IN_LINE(x,y,w) (x) + (y)*(w)
static int render_unicode(FHandle fd, int *x, unsigned width, unsigned height, uint32_t code, unsigned *width_max, uint8_t *ram)
static int render_unicode(FHandle fd, int *x, unsigned width, unsigned height, uint32_t code, uint8_t *ram)
{
uint32_t readed;
@ -287,11 +280,11 @@ static int render_unicode(FHandle fd, int *x, unsigned width, unsigned height, u
// render
// 从上往下(y从大到小x从小到大)进行绘制
int px = *x, py = 0-gblfont.offsety; // px/py不参与计算位置
int px = *x, py = -1-gblfont.offsety; // px/py不参与计算位置
int cx = px + bbx[2], cy = py + bbx[1] + bbx[3]; // cx/cy计算位置进行绘制
// 先检查宽度
if ((width_max != NULL) && (cx + bbx[0] >= (int)(*width_max)))
if ( cx + bbx[0] >= (int)width )
return 1;
// 绘制
@ -299,11 +292,12 @@ static int render_unicode(FHandle fd, int *x, unsigned width, unsigned height, u
{
for (int j = 0; j < bbx[0]; ++j)
{
if( 0 <= i && i < (int)height && 0 <= j && j < (int)width )
int tx = cx+j, ty = cy-i;
if( 0 <= ty && ty < (int)height && 0 <= tx && tx < (int)width )
{
if( BIT_AT_POS(glyph, bbx[0] * i + j) )
{
SET_AT_POS( ram, PIX_IN_LINE(cx+j, cy-i, width) );
SET_AT_POS( ram, PIX_IN_LINE(tx, ty, width) );
}
}
}
@ -314,62 +308,78 @@ static int render_unicode(FHandle fd, int *x, unsigned width, unsigned height, u
return 0;
}
#define ACFONT_CANVAS_MEMSIZE( w, h ) ( ( (w)*(h) + BIT_PER_BYTE-1 )/BIT_PER_BYTE+sizeof(acf_rectedge_t) )
#define ACFONT_CANVAS_WIDTH( p ) (*(acf_rectedge_t*)(p))
#define ACFONT_CANVAS_PIXEL( p ) ((uint8_t*)(p)+sizeof(acf_rectedge_t))
void acf_recycle( acf_canvas_t canvas )
{
if( canvas != NULL )
free(canvas);
}
acf_canvas_t acf_use_canvas(acf_canvas_t canvas, acf_visitor_t pixel_responser, acf_callerdata_t data)
{
if( canvas == NULL ) return canvas;
register acf_rectedge_t width = ACFONT_CANVAS_WIDTH(canvas), height = gblfont.height;
for( acf_position_t i=0; i < height; i++ )
{
acf_position_t dy = height - 1 - i;
for( register acf_position_t j=0; j < width; j++ ){
uint8_t m = BIT_AT_POS(ACFONT_CANVAS_PIXEL(canvas), PIX_IN_LINE(j, dy, width));
pixel_responser(data, j, i, m>0 ? 1 : 0);
}
}
return canvas;
}
// 根据字体绘制中文字符
// x,y - 绘制一行字符的基准点
// maxwidth - 最长绘制多少个像素点填0则忽略此参数
// utf8_line - utf8字符串
// 返回第一个未绘制的字符的位置如果width为0则返回永远是NULL
const char *acf_draw(int x, int y, unsigned width, unsigned height, unsigned maxwidth, uint16_t color, const char *utf8_line)
acf_canvas_t acf_get_canvas(acf_rectedge_t width, acf_text_t text, acf_rectedge_t *realwidth, acf_counter_t *renderedcnt, acf_text_t *rest)
{
FHandle font;
int linex = 0;
if( gblfont.filename == NULL || RES_OK != fOpen(&font, gblfont.filename, FA_OPEN_EXISTING | FA_READ) )
{
// log
return utf8_line;
return NULL;
}
uint32_t unicode;
if( maxwidth == 0 ) maxwidth = width;
unsigned *option = width == 0 ? NULL : &maxwidth;
int linex = 0;
int rendered_count = 0;
const char *utf8_line = text;
const int ramsize = gblfont.height * maxwidth + BIT_PER_BYTE - 1 / BIT_PER_BYTE;
uint8_t *localram = malloc( ramsize );
memset( localram, 0, ramsize );
acf_rectedge_t *canvas = malloc( ACFONT_CANVAS_MEMSIZE(width, gblfont.height) );
memset(canvas, 0, ACFONT_CANVAS_MEMSIZE(width, gblfont.height));
*canvas = width;
for (const char *next = next_unicode(utf8_line, &unicode);
next != NULL;
next = next_unicode(utf8_line, &unicode))
{
int error = render_unicode(font, &linex, maxwidth, height, unicode, option, localram);
if (error > 0 ) break;
else if(error < 0 ) error = render_unicode(font, &linex, maxwidth, height, '?', option, localram);
int error = render_unicode(font, &linex, width, gblfont.height, unicode, ACFONT_CANVAS_PIXEL(canvas));
if( error > 0 ) break;
else if( error < 0 ) error = render_unicode(font, &linex, width, gblfont.height, '?', ACFONT_CANVAS_PIXEL(canvas));
if( error )
{
free( localram );
free( canvas );
fClose(font);
return utf8_line;
return NULL;
}
utf8_line = next;
++rendered_count;
}
// copy back to canvas
uint16_t *frame = consoleGet()->frameBuffer;
uint16_t fg = color;
for( int i=0; i < gblfont.height; ++i )
{
for( int j=0; j < (int)maxwidth; ++j )
{
if( BIT_AT_POS(localram, PIX_IN_LINE(j, i, maxwidth)) )
{
ACF_LIT_POINT(x+j, y-(gblfont.height-1-i), (int)width, (int)height, 1);
}
}
}
free( localram );
if( realwidth != NULL ) *realwidth = linex;
if( renderedcnt != NULL ) *renderedcnt = rendered_count;
if( rest != NULL ) *rest = utf8_line;
fClose(font);
return NULL;
return canvas;
}

View File

@ -58,6 +58,38 @@ typedef struct
char *ptrs[MAX_DIR_ENTRIES]; // For fast sorting.
} DirList;
void set_screen_color( acf_callerdata_t data, acf_position_t tx, acf_position_t ty, acf_color_t b )
{
if( b == 0 ) return;
int *draw_data = data;
u16 *frame = consoleGet()->frameBuffer;
int x = tx + draw_data[0];
int y = ty + draw_data[1];
if( 0 <= x && x < draw_data[2] && 0 <= y && y < draw_data[3] ){
frame[ x*draw_data[3] + (draw_data[3]-1-y) ] = (u16)draw_data[4];
}
}
const char *acf_draw(int x, int y, int width, int height, int maxwidth, u16 color, const char* text)
{
uint8_t draw_data[sizeof(int)*5];
int *draw_data_int = (int*)&draw_data;
draw_data_int[0] = x;
draw_data_int[1] = y;
draw_data_int[2] = width;
draw_data_int[3] = height;
draw_data_int[4] = color;
const char *retval = text;
acf_canvas_t canvas = acf_get_canvas(maxwidth, text, NULL, NULL, &retval);
if( !canvas ) return retval;
acf_recycle( acf_use_canvas(canvas, set_screen_color, draw_data) );
return retval;
}
int dlistCompare(const void *a, const void *b)
{
const char *entA = *(char**)a;
@ -171,7 +203,7 @@ Result browseFiles(const char *const basePath, char selected[512])
if( dList->num > 0 ){
//ee_printf(*dList->ptrs[oldCursorPos] == ENT_TYPE_FILE ? "\x1b[%lu;H\x1b[37m %.51s" : "\x1b[%lu;H\x1b[36m %.51s", oldCursorPos - windowPos, &dList->ptrs[oldCursorPos][1]); // Clear old cursor.
//ee_printf("\x1b[%lu;H\x1b[33m>%.51s", cursorPos - windowPos, &dList->ptrs[cursorPos][1]); // Draw cursor.
if( oldCursorPos != cursorPos && windowPos <= oldCursorPos && oldCursorPos < windowPos + SCREEN_ROWS )
if( oldCursorPos != cursorPos && windowPos <= (u32)oldCursorPos && (u32)oldCursorPos < windowPos + SCREEN_ROWS )
{
const uint8_t fg = *dList -> ptrs[oldCursorPos] == ENT_TYPE_FILE ? 7:6;
acf_draw( CLEFTMARGIN, LINENO_TO_Y(oldCursorPos-windowPos), CWIDTH, CHEIGHT, CLINELIMIT, consoleGetRGB565Color(fg), &dList->ptrs[oldCursorPos][1] );

View File

@ -526,6 +526,8 @@ static void gbaGfxHandler(void *args)
}
GX_processCommandList(listSize, list);
GFX_waitForP3D();
// 地址0x18180000保存的是360x240大小的贴图数据
// 地址0x18200000保存的是512x512大小的GBA的240x160贴图数据
GX_displayTransfer((u32*)(0x18180000 + (16 * 240 * 3)), 368u<<16 | 240u,
GFX_getFramebuffer(SCREEN_TOP) + (16 * 240 * 3), 368u<<16 | 240u, 1u<<12 | 1u<<8);
GFX_waitForPPF();
@ -684,7 +686,7 @@ Result oafParseConfigEarly(void)
// Create the saves folder.
if((res = fMkdir(OAF_SAVE_DIR)) != RES_OK && res != RES_FR_EXIST) break;
if((res = acf_set_font("wqy11.fnt")) != RES_OK ) break;
if((res = acf_initialize("wqy11.fnt")) != RES_OK ) break;
// Parse the config.
res = parseOafConfig("config.ini", true);
@ -743,7 +745,7 @@ Result oafInitAndRun(void)
// Initialize the legacy frame buffer and frame handler.
const KHandle frameReadyEvent = createEvent(false);
LGYFB_init(frameReadyEvent, g_oafConfig.scaler); // Setup Legacy Framebuffer.
LGYFB_init(frameReadyEvent, g_oafConfig.scaler); // 这里把GBA的输出转换成0x18200000处512x512大小的纹理
patchGbaGpuCmdList(g_oafConfig.scaler);
createTask(0x800, 3, gbaGfxHandler, (void*)frameReadyEvent);
g_frameReadyEvent = frameReadyEvent;

View File

@ -0,0 +1,310 @@
const {open} = require("fs/promises");
const {argv} = require("process");
// ACF文件格式
// 0-3:ACFv ACF为固定字符串v表示版本号从1开始
// 4-7:font bounding 来自bdf文件
// 8-9: fragment items size 字体数据开始的位置
// 10-:fragment items 分段描述数据一个分段的unicode是连续的
//
// 分段描述数据内容
// 0-1:start unicode 本分段第一个unicode
// 2-3:end unicode 本分段最后一个unicode
// 5: padding size for unicode 本分段每个unicode的字体数据占用的字节长度
// 6: bbxd count in this fragment 本分段总共用到的bbxd种类
// other: 4*(bbxd count) 本分段用到的所有bbxd的原始数据
//
// bbxd数据格式
// 4个6字节的整数(-32 ~ 31)表示BBX对应的内容加上一个6字节的整数表示dwidth的第一个数据
//
// 字体数据
// 同一个fragment里面的所有unicode长度都是padding size如果实际数据少的会补齐0
// 如果fragment的bbxd count为1则字体数据就是直接boundingbox的所有点阵数据
// 如果fragment的bbxd count大于1则字体数据是1字节的bbxd索引后接boundingbox的所有点阵数据
const helper = () => {
const setBitAt = (bitarr, pos) => {
let byteIndex = Math.floor( pos / 8 );
let bitOffset = pos % 8;
bitarr[ byteIndex ] |= 1 << bitOffset;
}
const testBit = (byte, pos) => byte & ( 1 << pos);
const putS6 = (arr, val, pos) => {
// sign bit
if( val < 0 ) {
setBitAt( arr, pos );
val = -val;
}
++pos;
// digits
for( let i=1<<4; i > 0; i>>=1, pos++ ){
if( val & i ) {
setBitAt(arr, pos);
}
}
}
return {setBitAt, testBit, putS6}
}
const createDescript = () => {
let numChars, boundingbox;
let glyphs = []
let charGlyph = {}
let fragments = []
const apply = async ( cmd, params ) => {
if( cmd == "chars" ) {
[numChars] = params.map( n => Number(n) );
}
else if( cmd == "fontboundingbox" ) {
boundingbox = params.map( n => Number(n) );
}
else if( cmd == "startchar" ){
charGlyph = {};
if( fragments.length == 0 ){
fragments.push({ padding: 0, bbxd: new Map() });
}
}
else if( cmd == "encoding" ){
charGlyph.code = Number(params[0]);
}
else if( cmd == "dwidth" ){
charGlyph.dwidth = params.map( n => Number(n) );
}
else if( cmd == "bbx" ){
charGlyph.bbx = params.map( n => Number(n) );
}
else if( cmd == "bitmap" ){
charGlyph.recoding = true;
charGlyph.data = [];
}
else if( cmd == "endchar" ){
const {recoding, code, ...value} = charGlyph;
const [w, h] = charGlyph.bbx;
let fragment = fragments.at(-1);
if( !("start" in fragment) ){
fragment.start = code;
}
else if( glyphs.at(-1).code + 1 != code ){// break
fragment.end = glyphs.at(-1).code;
// new fragment
fragment = { start: code, padding: 0, bbxd: new Map() };
fragments.push( fragment );
}
if( w*h > fragment.padding ){
fragment.padding = w*h;
}
const key = JSON.stringify( [...value.bbx, value.dwidth[0]] )
if( !fragment.bbxd.has(key) ){
fragment.bbxd.set( key, fragment.bbxd.size );
}
charGlyph = {};
glyphs.push( {...value, code, fragment} );
}
else if( cmd == "endfont" ){
const fragment = fragments.at(-1);
fragment.end = glyphs.at(-1).code;
}
else if( charGlyph.recoding ){
charGlyph.data.push( parseInt(cmd, 16) );
}
}
const save = async file => {
const { setBitAt, testBit, putS6 } = helper();
const packHead = () => {
const buffer = new ArrayBuffer(6);
const view = new DataView(buffer);
view.setUint16(0, numChars, true);
boundingbox.forEach( (c, i) => view.setInt8(2+i, c) )
return new Uint8Array(buffer);
}
const packHeadV2 = fragSize => {
const buffer = new ArrayBuffer(10);
const view = new DataView(buffer);
view.setUint8(0, "A".charCodeAt())
view.setUint8(1, "C".charCodeAt())
view.setUint8(2, "F".charCodeAt())
view.setUint8(3, 2)//v2
boundingbox.forEach( (c, i) => view.setInt8(4+i, c) )
view.setUint16(8, fragSize, true)
return new Uint8Array(buffer);
}
const packGlyphs = () => {
return glyphs.map( glyph => [packChar(glyph), packPixel(glyph), glyph] )
}
const packChar = glyph => {
const buffer = new Uint8Array(4);
const bitwid = 6;
glyph.bbx.forEach( (c,i) => putS6(buffer, c, bitwid*i) );
putS6( buffer, glyph.dwidth[0], bitwid*4 );
return buffer;
}
const packPixel = glyph => {
const [w, h] = glyph.bbx;
const {padding} = glyph.fragment;
const nbyte = Math.ceil( padding / 8 );
const buffer = new Uint8Array( nbyte );
const base = 8 * ( (7+w) >> 3 ) - 1;
for( let j = 0; j < h; ++j ){
let linepixel = glyph.data[j];
for( let i = 0; i < w; ++i ){
if( testBit(linepixel, base-i) ){
setBitAt( buffer, j*w+i )
}
}
}
return buffer;
}
const packIndex = fonts => {
const buffer = new ArrayBuffer( numChars * 5 );
const view = new DataView( buffer );
let offset = 0;
glyphs.forEach( (c, i) => {
view.setUint16( i*5, c.code, true );
view.setUint8( i*5 + 2, offset >> 16 );
view.setUint8( i*5 + 3, offset & 0xFF );
view.setUint8( i*5 + 4, (offset & 0xFFFF) >> 8 );
offset += 4 + fonts[i][1].length;
})
return new Uint8Array(buffer);
}
const packFragments = () => {
const bitwid = 6;
const serials = fragments.map( frag => {
const buffer = new ArrayBuffer( 6+4*frag.bbxd.size );
const view = new DataView( buffer );
const nbyte = Math.ceil( frag.padding / 8 );
view.setUint16( 0, frag.start, true );
view.setUint16( 2, frag.end, true );
view.setUint8( 4, frag.bbxd.size > 1 ? 1+nbyte : nbyte );
view.setUint8( 5, frag.bbxd.size );
frag.bbxd.forEach( (idx, key) => {
const arr = new Uint8Array(buffer, 6+idx*4, 4);
const embeded = JSON.parse( key );
embeded.forEach( (c,i)=>putS6(arr, c, bitwid*i) )
} )
return new Uint8Array(buffer);
})
return serials;
}
/*
* old code: pack for acfv1
const head = packHead();
const glyph = packGlyphs();
const index = packIndex( glyph );
let out = await open(file, "w");
await out.write(head);
await out.write(index);
let jobs = Promise.resolve();
glyph.forEach( ([char, pixel]) => {
const combine = Uint8Array.from([...char, ...pixel])
jobs = jobs.then( () => out.write(combine) )
} )
await jobs;
await out.close();
*/
const index = packFragments();
const head = packHeadV2( index.reduce( (r,b)=>r+b.length, 0 ) );
const glyph = packGlyphs();
let out = await open(file, "w");
await out.write( head );
let jobs = Promise.resolve();
index.forEach( buffer => {
jobs = jobs.then( () => out.write(buffer) )
} );
await jobs;
jobs = Promise.resolve();
glyph.forEach( ([char, pixel, glyph]) => {
const {fragment} = glyph;
if( fragment.bbxd.size == 1 ) jobs = jobs.then( () => out.write(pixel) )
else {
const key = JSON.stringify( [...glyph.bbx, glyph.dwidth[0]] )
const combine = Uint8Array.from( [fragment.bbxd.get(key), ...pixel] )
jobs = jobs.then( () => out.write(combine) )
}
} )
await jobs;
await out.close();
}
return { apply, save }
}
const createReader = file => {
const newline = "\n".charCodeAt();
let buffer = new Uint8Array(400);
let cursor = buffer.length;
let line = ""
const readline = async () => {
if( cursor == buffer.length ){
cursor = 0;
await file.read( buffer, cursor, buffer.length )
}
let chars = []
let fullline = null;
while( cursor < buffer.length ){
const char = buffer[cursor++];
if( char == newline ) {
fullline = `${line}${String.fromCharCode(...chars)}`;
break;
}
chars.push( char )
}
if( fullline ){
line = ""; // reset line
return fullline.length > 0 ? fullline.split(" ").map( (word,i) => i==0 ? word.toLowerCase():word ) : [null];
}
else {
line = `${line}${String.fromCharCode(...chars)}`;
return await readline()
}
}
return readline;
}
const convert = async fname => {
let bdf = await open( fname, "r" );
const readline = createReader( bdf );
const bdfdesc = createDescript();
while( true ){
let [cmd, ...params] = await readline();
await bdfdesc.apply( cmd, params )
if( cmd == "endfont" ) break;
}
await bdf.close();
await bdfdesc.save( fname.replace(".bdf", ".acf") );
}
const start = async params => {
if( params.length < 1 ){
console.log("Usage: buildact file [file2] [...]")
return;
}
const formatter = new Intl.DateTimeFormat("zh-CN", {dateStyle: "short", timeStyle: "medium", timeZone: "Asia/Shanghai"})
globalThis.debug = log => console.log( `[DEBUG][${formatter.format(new Date())}]${log}` )
await Promise.all( params.map( file => convert(file) ) )
}
start( argv.slice(2) );