#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=devkitARM") endif TOPDIR ?= $(CURDIR) include $(DEVKITARM)/base_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # DATA is a list of directories containing data files # INCLUDES is a list of directories containing header files #--------------------------------------------------------------------------------- #TARGET := $(notdir $(CURDIR)) BUILD := build SOURCES := ../libn3ds/kernel/source ../libn3ds/source ../libn3ds/source/drivers/mmc \ ../libn3ds/source/drivers ../libn3ds/source/arm11 ../libn3ds/source/arm11/allocator \ ../libn3ds/source/arm11/drivers ../libn3ds/source/arm11/util/rbtree ../source/arm11 \ ../thirdparty/inih ../source DATA := INCLUDES := ../libn3ds/include ../libn3ds/include/arm11 ../libn3ds/kernel/include ../libn3ds/thirdparty ../include \ ../thirdparty DEFINES := -DARM11 -D_3DS -DLIBN3DS_LEGACY=1 -DVERS_STRING=\"$(VERS_STRING)\" \ -DVERS_MAJOR=$(VERS_MAJOR) -DVERS_MINOR=$(VERS_MINOR) ASSETS := ifneq ($(strip $(NO_DEBUG)),) DEFINES += -DNDEBUG endif #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -march=armv6k+vfpv2 -mtune=mpcore -mfloat-abi=hard -mtp=soft -marm -mthumb-interwork CFLAGS := $(ARCH) -std=c17 -O2 -gdwarf-4 -mword-relocations \ -ffunction-sections -fno-math-errno -Wall -Wextra CFLAGS += $(INCLUDE) $(DEFINES) CXXFLAGS := $(ARCH) -std=c++17 -O2 -flto -gdwarf-4 -fno-rtti -fno-exceptions \ -mword-relocations -ffunction-sections -fno-math-errno -Wall -Wextra CXXFLAGS += $(INCLUDE) $(DEFINES) ASFLAGS := $(ARCH) -gdwarf-4 -flto $(INCLUDE) $(DEFINES) LDFLAGS = $(ARCH) -gdwarf-4 -flto -specs=../arm11.specs -Wl,-Map,$(notdir $*.map) -nostartfiles ifeq ($(strip $(NO_DEBUG)),) CFLAGS := $(subst -flto,,$(CFLAGS)) -fstack-protector-strong -fno-inline CXXFLAGS := $(subst -flto,,$(CXXFLAGS)) -fstack-protector-strong -fno-inline LDFLAGS := $(subst -flto,,$(LDFLAGS)) -fstack-protector-strong -fno-inline -Wl,-wrap=malloc,-wrap=calloc,-wrap=free endif LIBS := -lm #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export TOPDIR := $(CURDIR) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ $(foreach dir,$(ASSETS),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) ASSETFILES := $(foreach dir,$(ASSETS),$(notdir $(wildcard $(dir)/*.png))) DMA330FILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.dma330))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export OFILES_BIN := $(addsuffix .o,$(BINFILES)) $(ASSETFILES:.png=.spla.o) export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) export HFILES := $(ASSETFILES:.png=_spla.h) $(addsuffix .h,$(subst .,_,$(BINFILES))) \ $(addsuffix .h,$(subst .,_,$(DMA330FILES))) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: $(BUILD) all clean #--------------------------------------------------------------------------------- all: $(BUILD) $(DEPSDIR) @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile $(BUILD): @mkdir -p $@ ifneq ($(DEPSDIR),$(BUILD)) $(DEPSDIR): @mkdir -p $@ endif #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(OUTPUT)11.bin $(OUTPUT)11.elf #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT)11.bin : $(OUTPUT)11.elf @$(OBJCOPY) -O binary $< $@ @echo built ... $(notdir $@) $(OFILES_SOURCES) : $(HFILES) $(OUTPUT)11.elf : $(OFILES) #--------------------------------------------------------------------------------- # you need a rule like this for each extension you use as binary data #--------------------------------------------------------------------------------- %.bin.o %_bin.h : %.bin #--------------------------------------------------------------------------------- @echo $(notdir $<) @$(bin2o) #--------------------------------------------------------------------------------- # rules for conversion of .png to .spla #--------------------------------------------------------------------------------- define splashConv $(eval CURBIN := $*.spla) $(eval DEPSFILE := $(DEPSDIR)/$*.spla.d) echo "$(CURBIN).o: $< $1" > $(DEPSFILE) echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h splashtool -f RGB565 -r $1 $(CURBIN) bin2s $(CURBIN) | $(AS) -o $*.spla.o endef %.spla.o %_spla.h : %.png @echo $(notdir $^) @$(call splashConv,$^) #--------------------------------------------------------------------------------- # Rule for conversion of .dma330 to .h #--------------------------------------------------------------------------------- %_dma330.h : %.dma330 #--------------------------------------------------------------------------------- @echo $(notdir $<) @dma330as $< $@ #--------------------------------------------------------------------------------- %.elf: #--------------------------------------------------------------------------------- @echo linking $(notdir $@) @$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o $@ @$(NM) -CSn $@ > $(notdir $*.lst) -include $(DEPSDIR)/*.d #--------------------------------------------------------------------------------------- endif