/*
* This file is part of open_agb_firm
* Copyright (C) 2021 derrek, profi200
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include "types.h"
#include "error_codes.h"
#include "fs.h"
#include "util.h"
#include "arm11/drivers/hid.h"
#include "arm11/console.h"
#include "arm11/fmt.h"
#include "drivers/gfx.h"
#include "arm11/acf.h"
#include "arm11/atp.h"
#include "arm11/acl.h"
#define screenClean() memset(consoleGet()->frameBuffer, 0, CWIDTH*CHEIGHT*sizeof(uint16_t))
// Notes on these settings:
// MAX_ENT_BUF_SIZE should be big enough to hold the average file/dir name length * MAX_DIR_ENTRIES.
#define MAX_ENT_BUF_SIZE (1024u * 196) // 196 KiB.
#define MAX_DIR_ENTRIES (999u)
#define DIR_READ_BLOCKS (10u)
#define CWIDTH 320u
#define CHEIGHT 240u
#define ENT_TYPE_FILE (0)
#define ENT_TYPE_DIR (1)
typedef struct
{
u32 num; // Total number of entries.
char entBuf[MAX_ENT_BUF_SIZE]; // Format: char entryType; char name[X]; // null terminated.
char *ptrs[MAX_DIR_ENTRIES]; // For fast sorting.
} DirList;
int dlistCompare(const void *a, const void *b)
{
const char *entA = *(char**)a;
const char *entB = *(char**)b;
// Compare the entry type. Dirs have priority over files.
if(*entA != *entB) return (int)*entB - *entA;
// Compare the string.
int res;
do
{
res = *++entA - *++entB;
} while(res == 0 && *entA != '\0' && *entB != '\0');
return res;
}
static Result scanDir(const char *const path, DirList *const dList, const char *const filter, const char *match, int *index)
{
FILINFO *const fis = (FILINFO*)malloc(sizeof(FILINFO) * DIR_READ_BLOCKS);
if(fis == NULL) return RES_OUT_OF_MEM;
dList->num = 0;
Result res;
DHandle dh;
u32 received = 0;
if((res = fOpenDir(&dh, path)) == RES_OK)
{
u32 read; // Number of entries read by fReadDir().
u32 numEntries = 0; // Total number of processed entries.
u32 entBufPos = 0; // Entry buffer position/number of bytes used.
const u32 filterLen = strlen(filter);
do
{
if((res = fReadDir(dh, fis, DIR_READ_BLOCKS, &read)) != RES_OK) break;
received = numEntries + read;
read = (read <= MAX_DIR_ENTRIES - numEntries ? read : MAX_DIR_ENTRIES - numEntries);
for(u32 i = 0; i < read; i++)
{
const char entType = (fis[i].fattrib & AM_DIR ? ENT_TYPE_DIR : ENT_TYPE_FILE);
const u32 nameLen = strlen(fis[i].fname);
if(entType == ENT_TYPE_FILE)
{
if(nameLen <= filterLen || strcmp(filter, fis[i].fname + nameLen - filterLen) != 0)
continue;
}
// nameLen does not include the entry type and NULL termination.
if(entBufPos + nameLen + 2 > MAX_ENT_BUF_SIZE)
{
res = RES_PATH_TOO_LONG;
goto scanEnd;
}
char *const entry = &dList->entBuf[entBufPos];
*entry = entType;
safeStrcpy(&entry[1], fis[i].fname, 256);
dList->ptrs[numEntries++] = entry;
entBufPos += nameLen + 2;
}
} while(read == DIR_READ_BLOCKS);
scanEnd:
dList->num = numEntries;
fCloseDir(dh);
}
free(fis);
qsort(dList->ptrs, dList->num, sizeof(char*), dlistCompare);
if( match != NULL )
{
for( u32 i=0; i < dList->num; ++i )
{
if( strcmp(match, &dList->ptrs[i][1]) == 0 )
{
*index = i;
break;
}
}
}
return received > MAX_DIR_ENTRIES ? RES_OUT_OF_RANGE : res;
}
static Result rom_get_serial( const char *file, char serial[5] )
{
FHandle f;
Result res;
u32 readed;
serial[0] = serial[4] = '\0';
if( RES_OK != (res=fOpen(&f, file, FA_OPEN_EXISTING | FA_READ)) )
{
return res;
}
if( RES_OK != (res=fLseek(f, 0xac)) )
{
fClose( f );
return res;
}
if( RES_OK != (res=fRead(f, serial, 4, &readed))
|| readed != 4 )
{
fClose(f);
return res;
}
fClose(f);
return RES_OK;
}
static atp_text_t folder_help[] = {
"操 作 说 明",
"~ ~ ~ ~ ~ ~ ~",
"蓝色 目录",
"白色 游戏",
"~ ~ ~ ~ ~ ~ ~",
"上下方向键 切换选中文件或目录",
"左右方向键 翻页",
"A键 查看目录或启动游戏",
"B键 上层文件夹",
"X键 金手指",
"Y键 暂不使用",
"START 查看说明",
"SELECT 系统设置"
};
static atp_error_t display_folder( atp_callerdata_t data, atp_counter_t index, atp_itemcfg_t *config )
{
void* *dat = (void **)data;
DirList *const dList = (DirList*)dat[0];
u8 type = *dList->ptrs[index];
if( type == ENT_TYPE_DIR )
config->text_color = ATP_COLOR_BLUE;
config->text = &dList->ptrs[index][1];
config->value = index;
return ATP_SUCCESS;
}
#define DECLARE_ERROR_PAGE(name, message) static atp_error_t name (atp_callerdata_t, atp_counter_t, atp_linecfg_t *c) \
{ \
c->text = message; \
c->text_align = ATP_PLACEMENT_CENTER; \
c->text_color = ATP_COLOR_RED; \
return ATP_SUCCESS; \
}
DECLARE_ERROR_PAGE( display_openlib, "打开金手指文件出错" )
DECLARE_ERROR_PAGE( display_selcht, "查找金手指配置出错" )
DECLARE_ERROR_PAGE( display_noserial, "提取游戏识别码失败" )
DECLARE_ERROR_PAGE( display_nocheat, "找不到对应的金手指配置" )
DECLARE_ERROR_PAGE( display_empty, "没有合适的文件" )
DECLARE_ERROR_PAGE( display_toolong, "路径过长,改名或移动文件后再试" )
DECLARE_ERROR_PAGE( display_pathfull, "游戏或目录过量,最多显示999个" )
DECLARE_ERROR_PAGE( display_longname, "文件名总计过长,只显示前面的文件" )
DECLARE_ERROR_PAGE( display_ok, "ok" )
static atp_error_t display_help( atp_callerdata_t table, atp_counter_t index, atp_linecfg_t *config )
{
atp_text_t *list = (atp_text_t*)table;
config->text_align = ATP_PLACEMENT_CENTER;
config->text_color = index == 0 ? ATP_COLOR_MAGENTA : ATP_COLOR_LIGHT;
config->text = list[index];
return ATP_SUCCESS;
}
atp_error_t help_page( atp_text_t *wording, atp_counter_t length )
{
atp_tips( NULL, "返回:按A/B" );
atp_error_t res = atp_show( length, display_help, (atp_callerdata_t)wording );
atp_tips( NULL, "指引:按START" );
return res;
}
atp_error_t select_region( atp_callerdata_t data, atp_counter_t index, atp_itemcfg_t *config )
{
static char text[16];
acl_chtid_t sid;
acl_region_t sreg;
char *p = data;
char *t;
if( ACHTLIB_SUCCESS != acl_query_cheat_set(index, &sid, &sreg) )
{
config->text = "无效数据";
config->value = index;
return ATP_SUCCESS;
}
if( sreg == p[0] ) p[1]++;
else
{
p[0] = sreg;
p[1] = 'A';
}
switch( sreg )
{
case 'C': t = "官方中文"; break;
case 'J': t = "日文版"; break;
case 'E': t = "英文版"; break;
case 'F': t = "法语版"; break;
case 'S': t = "西班牙语"; break;
case 'I': t = "意大利语"; break;
case 'D': t = "德语版"; break;
default: t = "其他语种"; break;
}
ee_sprintf(text, "%s-%c", t, p[1]);
config->text = text;
config->value = sreg;
return ATP_SUCCESS;
}
extern atp_error_t oaf_config_page();
#define DIRBUFFSIZE 512
#define WAIT_ON_ACT( act ) ( ATP_POWER_OFF == (act) ) ? ATP_POWER_OFF : ATP_PAGE_REFRESH
#define WAIT_ON_ERRPAGE( page ) WAIT_ON_ACT( atp_show(1, (page), NULL) )
static atp_pageopt_t serve_on_key( atp_callerdata_t data, atp_counter_t index, atp_boolean_t x, atp_boolean_t y, atp_boolean_t l, atp_boolean_t r, atp_boolean_t start, atp_boolean_t select )
{
if( start )
{
atp_tips( "", NULL );
return WAIT_ON_ACT( help_page( folder_help, sizeof(folder_help)/sizeof(atp_text_t) ) );
}
else if( select )
{
return WAIT_ON_ACT( oaf_config_page() );
}
else if( x )
{
void* *dat = (void **)data;
DirList const *dList = (DirList*)dat[0];
char *path = (char*)dat[1];
const char *file = &dList->ptrs[index][1];
int pathlen = strlen(path);
int filelen = strlen(file);
if( pathlen + filelen > DIRBUFFSIZE - 1)
{
fsQuickWrite("log.txt", "00", 2);
return WAIT_ON_ERRPAGE( display_toolong );
}
else if( ENT_TYPE_DIR == dList->ptrs[index][0] )
{
fsQuickWrite("log.txt", "11", 2);
return WAIT_ON_ERRPAGE( display_empty );
}
path[pathlen] = '/';
safeStrcpy( path+pathlen+1, file, DIRBUFFSIZE - filelen );
#define RECOVER_PATH path[pathlen] = '\0'
// 确定game serial
char serial[5];
if( RES_OK != rom_get_serial(path, serial) )
{
RECOVER_PATH;
serial[4] = '1';
fsQuickWrite("log.txt", serial, 5);
return WAIT_ON_ERRPAGE( display_noserial );
}
else RECOVER_PATH;
acl_count_t len;
if( RES_OK != acl_open_lib( "gba.acl" ) )
{
serial[4] = '2';
fsQuickWrite("log.txt", serial, 5);
return WAIT_ON_ERRPAGE( display_openlib );
}
if( RES_OK != acl_select_game( serial, 0, &len ) )
{
acl_close_lib();
serial[4] = '3';
fsQuickWrite("log.txt", serial, 5);
return WAIT_ON_ERRPAGE( display_selcht );
}
if( len == 0 )
{
atp_tips( "", NULL );
acl_close_lib();
serial[4] = '4';
fsQuickWrite("log.txt", serial, 5);
return WAIT_ON_ERRPAGE( display_nocheat );
}
fsQuickWrite("log.txt", serial, 4);
// 显示配置页面
atp_error_t res;
atp_itemval_t item;
char type[2] = {' ', 'A'};
res = atp_select("选择一个金手指配置", len, select_region, NULL, type, 0, 0, &item );
acl_close_lib();
return WAIT_ON_ACT( res );
}
return ATP_PAGE_NOOPTION;
}
#define PATH_SAME 0
#define PATH_PUSH 1
#define PATH_POP 2
#define DIRUP { \
char *tmpPathPtr = curDir + pathLen; \
while(*--tmpPathPtr != '/'); \
if(*(tmpPathPtr - 1) == ':') tmpPathPtr++; \
*tmpPathPtr = '\0'; \
path_recover = PATH_POP; \
upFrom = tmpPathPtr + 1; \
}
Result browseFiles(const char *const basePath, char selected[512])
{
if(basePath == NULL || selected == NULL) return RES_INVALID_ARG;
// TODO: Check if the base path is empty.
char *curDir = (char*)malloc(DIRBUFFSIZE);
if(curDir == NULL) return RES_OUT_OF_MEM;
safeStrcpy(curDir, basePath, 512);
DirList *const dList = (DirList*)malloc(sizeof(DirList));
if(dList == NULL) return RES_OUT_OF_MEM;
Result res;
if((res = scanDir(curDir, dList, ".gba", NULL, NULL)) != RES_OK)
{
if( res == RES_OUT_OF_RANGE )
atp_show(1, display_pathfull, NULL);
else if( res == RES_PATH_TOO_LONG )
atp_show(1, display_longname, NULL );
else goto end;
}
const char *upFrom = NULL;
int selecting = 0;
while( 1 )
{
atp_itemval_t value;
atp_error_t error;
int path_recover = PATH_SAME;
const u32 count = dList->num;
u32 pathLen = strlen(curDir);
if( count > 0 )
{
GFX_waitForVBlank0();
hidScanInput();
atp_tips( NULL, "指引:按START" );
void *cust[2] = {dList, curDir};
error = atp_select( curDir, count, display_folder, serve_on_key, (atp_callerdata_t)cust, selecting, 0, &value );
}
else error = atp_show( 1, display_empty, NULL );
if( error == ATP_POWER_OFF )
{
res = error;
break;
}
else if( error == ATP_SUCCESS )
{// 进入目录或文件
if( count == 0 )
{
DIRUP;
}
else
{
const char *fname = &dList->ptrs[value][1];
u32 namelen = strlen( fname ) + 1;
if( namelen + pathLen > DIRBUFFSIZE-1 )
{
atp_show( 1, display_toolong, NULL );
continue;
}
curDir[pathLen++] = '/';
safeStrcpy( curDir+pathLen, fname, DIRBUFFSIZE - namelen );
if( *dList->ptrs[value] == ENT_TYPE_FILE )
{
safeStrcpy( selected, curDir, 512 );
break;
}
else
{
path_recover = PATH_PUSH;
selecting = 0;
upFrom = NULL;
}
}
}
else if( error == ATP_NO_ACTION )
{// 上层目录
if( strcmp(curDir, FS_DRIVE_NAMES) == 0 )
{
atp_tips("没有上层目录", NULL);
help_page( folder_help, sizeof(folder_help)/sizeof(atp_text_t) );
atp_tips("", NULL);
}
else DIRUP;
}
if( path_recover )
{
if(RES_OK != (res = scanDir(curDir, dList, ".gba", upFrom, &selecting)) )
{
if( res == RES_OUT_OF_RANGE )
atp_show( 1, display_pathfull, NULL ); // give a warning for user, and keep show the list
else if( res == RES_PATH_TOO_LONG )
atp_show( 1, display_longname, NULL );
else break;
}
path_recover = PATH_SAME;
}
}
end:
free(dList);
free(curDir);
// Clear screen.
screenClean();
return res;
}