185 lines
6.3 KiB
JavaScript

const readxml = require("./xml");
const readCht = require("./cht");
const { readFile, writeFile } = require("fs/promises");
const XML = node => {
const helper = {
get: function(obj, key) {
if( !(key in obj) ){
return map => {
if( !map ) return XML( obj.children.find( n => n.name==key ) );
else return XML( obj.children.find( n => n.name == key && Object.keys(map).every(k=>n.attributes[k]==map[k]) ) );
}
}
else return obj[key]
}
}
return node ? new Proxy(node, helper) : null;
}
const slotmap = (type,size) => {
const map = {
gba_eeprom_4k:0, gba_yoshiug: 0, gba_eeprom: 0,
gba_eeprom_64k: 2, gba_boktai: 2,
gba_flash_rtc: 8,
gba_flash: 9, gba_flash_512: 9,
gba_flash_1m_rtc: 10,
gba_flash_1m: 11,
gba_sram: 14, gba_drilldoz: 14, gba_wariotws: 14
}
return type in map ? (0 == (map[type] & 4) ? (size>0x1000000 ? map[type]+1 : map[type]) : map[type] ) : 15
}
const romdesc = data => {
const getserial = tr => ["AGB-","AGP-"].includes(tr.slice(0,4).toUpperCase())?tr.slice(4,8).toUpperCase() : "";
const getslot = n => n ? slotmap( n.attributes.value ) : 15
const rom = XML(data);
// title
let title = rom.info( {name: "alt_title"} );
// description
let desc = rom.description();
// serial
let serial = rom.info( {name: "serial"} );
// slot
let part = rom.part( {name: "cart"} );
return {
title: title ? title.attributes.value : desc.children[0],
desc: desc.children[0],
serial: serial ? getserial(serial.attributes.value) : "",
slot: part ? getslot( part.feature({name: "slot"}), part.dataarea().attributes.size ) : 15,
hash: part ? part.dataarea().rom().attributes.crc : "",
}
}
const loadroms = async () => {
const xmlfile = await readFile("./gba.xml")
const xmldata = readxml( xmlfile.toString("utf-8") );
return xmldata.children.map( romdesc ).filter( n => !!n )
}
const loadlist = async () => {
const datfile = await readFile("./gba.dat");
const records = datfile.toString("utf-8").split("\r\n");
return records.filter( rec => rec.includes(";") ).map( rec => rec.split(";") );
}
const trimcheat = (dat, rom, order) => {
let parts = [], start = 0, done = false;
while( !done ){
let pos = dat.indexOf("[GameInfo]", start);
if( pos > 0 ) {
pos = dat.indexOf("[", pos + "[GameInfo]".length);
if( pos > 0 ) {
parts.push( dat.slice( start, pos ) );
start = pos;
}
else {
parts.push( dat.slice( start, dat.length ) );
done = true;
}
}
else {
parts.push( dat.slice( start, dat.length ) );
done = true;
}
}
return parts.map( tr => readCht(tr, rom, order) );
}
const loadcheat = async (rom, order) => {
try{
const chtfile = await readFile(`./gba/${order.padStart(4,"0").slice(-4)}.u8`);
const cheats = chtfile.toString("utf-8");
if( cheats.indexOf("[GameInfo]") != cheats.lastIndexOf("[GameInfo]") )
rom.cheat = trimcheat( cheats, rom, order );
else rom.cheat = [ readCht( cheats, rom, order ) ];
}
catch( e ) { console.log( "bad cheat: %s[order=%d]\n%s", rom.title, order, e.stack ) };
}
const format = roms => {
roms.sort( (a, b) => a.serial.localeCompare(b.serial) );
const valid = roms.filter( r => r.serial.length == 4 && !!r.cheat );
console.info( `all rom has ${roms.length}, valid rom has ${valid.length}` );
const enc = new TextEncoder();
const align = (n, base) => base * Math.floor( (n+base-1) / base );
const concat = (a,b) => {
const n = new ( Object.getPrototypeOf(a).constructor )( a.length+b.length );
n.set( a, 0 )
n.set( b, a.length );
return n;
}
const getnametable = list => list.reduce( (r,{serial, cheat}, idx, arr) => {
const val = serial.slice(0, -1);
if( val != r[3] ){
r[0] = concat( r[0], enc.encode(val) )
r[1] = concat( r[1], [ r[2] ] );
r[3] = val;
}
r[2] = r[2] + cheat.length;
if( idx+1 == arr.length ) r[1] = concat( r[1], [ r[2] ] );
return r;
}, [new Uint8Array(), new Uint16Array(), 0, ""] );
const expandcheat = (list, base) => list.reduce( (r, {cheat, serial}) => {
const val = serial.charCodeAt(3);
const [c, e] = cheat.reduce( (r,{id, bin}) => {
const off = r[2] + r[1].length;
r[0] = concat( r[0], [val | ( off<<3 ), id] )
r[1] = concat( r[1], bin );
return r;
}, r );
return [c, e, r[2]];
}, [new Uint32Array(), new Uint8Array(), align(base, 32)] );
const [sers, offs, chtc] = getnametable( valid );
const [cheats, expanded] = expandcheat( valid, 8+sers.length+offs.length*2+chtc*8 );
console.info( `name: ${sers.length} cheats: ${chtc}` );
const serialbase = 8;
const offsetbase = serialbase + sers.length;
const cheatbase = offsetbase + offs.length * 2;
const expandbase = align(cheatbase + cheats.length * 4, 32);
const total = expandbase + expanded.length;
const output = new ArrayBuffer( total );
// header: magic number: ACL\1-serial length(u32)
const writter = new DataView( output );
writter.setUint8(0, "A".charCodeAt() );
writter.setUint8(1, "C".charCodeAt() );
writter.setUint8(2, "L".charCodeAt() );
writter.setUint8(3, 1);
const slen = sers.length / 3;
writter.setUint32(4, slen);
let ret = new Uint8Array( output );
ret.set( sers, serialbase );
ret.set( offs, offsetbase );
ret.set( cheats, cheatbase );
ret.set( expanded, expandbase );
return ret;
}
const start = async () => {
let roms = await loadroms();
let indx = roms.reduce( (r,v) => (v.hash && r.set(v.hash,v), r), new Map() );
let list = await loadlist();
await Promise.all( list.map( game => {
if( !indx.has(game[8].toLowerCase()) ) {
return Promise.resolve();
}
else return loadcheat( indx.get(game[8].toLowerCase()), game[0] );
} ) );
const content = await format( roms );
await writeFile( "gba.acl", content );
}
start()