mirror of
https://gitee.com/anod/open_agb_firm.git
synced 2025-05-06 22:04:10 +08:00
801 lines
20 KiB
C
801 lines
20 KiB
C
/*
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* This code is part of libctru (https://github.com/devkitPro/libctru)
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include "types.h"
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#include "arm11/fmt.h"
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#include "drivers/gfx.h"
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#include "util.h"
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#include "arm11/console.h"
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#include "arm11/font_6x10.h"
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//set up the palette for color printing
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static u16 colorTable[] = {
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RGB8_to_565( 0, 0, 0), // faint black
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RGB8_to_565(255, 0, 0), // bright red
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RGB8_to_565( 0,255, 0), // bright green
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RGB8_to_565(255,255, 0), // bright yellow
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RGB8_to_565( 0, 0,255), // bright blue
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RGB8_to_565(255, 0,255), // bright magenta
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RGB8_to_565( 0,255,255), // bright cyan
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RGB8_to_565(255,255,255), // bright white
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RGB8_to_565( 64, 64, 64), // almost black
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RGB8_to_565(224, 0, 0), // accent red
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RGB8_to_565( 64,255, 64), // accent green
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RGB8_to_565(255,255, 32), // accent yellow
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RGB8_to_565( 64, 64,255), // accent blue
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RGB8_to_565(255, 0,255), // bright magenta
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RGB8_to_565( 0,255,255), // bright cyan
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RGB8_to_565(192,192,192), // almost white
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RGB8_to_565(128,128,128), // bright black
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RGB8_to_565( 64, 0, 0), // faint red
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RGB8_to_565( 0, 64, 0), // faint green
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RGB8_to_565( 64, 64, 0), // faint yellow
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RGB8_to_565( 0, 0, 64), // faint blue
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RGB8_to_565( 64, 0, 64), // faint magenta
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RGB8_to_565( 0, 64, 64), // faint cyan
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RGB8_to_565( 96, 96, 96), // faint white
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};
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PrintConsole defaultConsole =
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{
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//Font:
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{
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default_font, //font gfx
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0, //first ascii character in the set
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256 //number of characters in the font set
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},
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(u16*)NULL,
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0,0, //cursorX cursorY
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0,0, //prevcursorX prevcursorY
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53, //console width
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24, //console height
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0, //window x
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0, //window y
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53, //window width
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24, //window height
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3, //tab size
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7, // foreground color
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0, // background color
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0, // flags
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0, //print callback
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false //console initialized
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};
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PrintConsole currentCopy;
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PrintConsole* currentConsole = ¤tCopy;
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PrintConsole* consoleGetDefault(void){return &defaultConsole;}
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void consolePrintChar(int c);
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void consoleDrawChar(int c);
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//---------------------------------------------------------------------------------
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static void consoleCls(char mode) {
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//---------------------------------------------------------------------------------
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int i = 0;
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int colTemp,rowTemp;
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switch (mode)
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{
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case '[':
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case '0':
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{
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colTemp = currentConsole->cursorX ;
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rowTemp = currentConsole->cursorY ;
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while(i++ < ((currentConsole->windowHeight * currentConsole->windowWidth) - (rowTemp * currentConsole->consoleWidth + colTemp)))
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consolePrintChar(' ');
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currentConsole->cursorX = colTemp;
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currentConsole->cursorY = rowTemp;
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break;
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}
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case '1':
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{
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colTemp = currentConsole->cursorX ;
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rowTemp = currentConsole->cursorY ;
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currentConsole->cursorY = 0;
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currentConsole->cursorX = 0;
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while (i++ < (rowTemp * currentConsole->windowWidth + colTemp))
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consolePrintChar(' ');
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currentConsole->cursorX = colTemp;
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currentConsole->cursorY = rowTemp;
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break;
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}
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case '2':
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{
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currentConsole->cursorY = 0;
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currentConsole->cursorX = 0;
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while(i++ < currentConsole->windowHeight * currentConsole->windowWidth)
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consolePrintChar(' ');
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currentConsole->cursorY = 0;
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currentConsole->cursorX = 0;
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break;
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}
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default: ;
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}
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}
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//---------------------------------------------------------------------------------
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static void consoleClearLine(char mode) {
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//---------------------------------------------------------------------------------
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int i = 0;
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int colTemp;
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switch (mode)
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{
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case '[':
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case '0':
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{
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colTemp = currentConsole->cursorX ;
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while(i++ < (currentConsole->windowWidth - colTemp)) {
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consolePrintChar(' ');
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}
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currentConsole->cursorX = colTemp;
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break;
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}
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case '1':
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{
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colTemp = currentConsole->cursorX ;
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currentConsole->cursorX = 0;
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while(i++ < ((currentConsole->windowWidth - colTemp)-2)) {
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consolePrintChar(' ');
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}
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currentConsole->cursorX = colTemp;
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break;
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}
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case '2':
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{
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colTemp = currentConsole->cursorX ;
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currentConsole->cursorX = 0;
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while(i++ < currentConsole->windowWidth) {
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consolePrintChar(' ');
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}
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currentConsole->cursorX = colTemp;
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break;
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}
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default: ;
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}
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}
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__attribute__ ((format (scanf, 2, 3))) int fb_sscanf(const char *s, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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int ret = 0;
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const char *const oldS = s;
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while(*fmt)
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{
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if(*fmt == '%')
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{
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bool number = false;
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switch(*++fmt)
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{
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case 'd':
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*va_arg(args, int*) = atoi(s);
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number = true;
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ret++;
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break;
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case 'c':
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*va_arg(args, char*) = *s++;
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ret++;
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break;
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case 'n':
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*va_arg(args, int*) = (int)(s - oldS);
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break;
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default: ;
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}
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if(number) while(*s >= '0' && *s <= '9') s++;
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fmt++;
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}
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else
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{
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if(*fmt != *s) break;
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fmt++;
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s++;
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}
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}
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va_end(args);
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return ret;
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}
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//---------------------------------------------------------------------------------
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ssize_t con_write(UNUSED struct _reent *r,UNUSED void *fd,const char *ptr, size_t len) {
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//---------------------------------------------------------------------------------
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char chr;
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int i, count = 0;
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const char *tmp = ptr;
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if(!tmp || (int)len<=0) return -1;
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i = 0;
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while(i<(int)len) {
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chr = *(tmp++);
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i++; count++;
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if ( chr == 0x1b && *tmp == '[' ) {
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bool escaping = true;
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const char *escapeseq = tmp++;
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int escapelen = 1;
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i++; count++;
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do {
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chr = *(tmp++);
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i++; count++; escapelen++;
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int parameter, assigned, consumed;
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// make sure parameters are positive values and delimited by semicolon
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if((chr >= '0' && chr <= '9') || chr == ';')
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continue;
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switch (chr) {
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//---------------------------------------
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// Cursor directional movement
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//---------------------------------------
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case 'A':
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consumed = 0;
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assigned = fb_sscanf(escapeseq,"[%dA%n", ¶meter, &consumed);
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if (assigned==0) parameter = 1;
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if (consumed)
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currentConsole->cursorY = (currentConsole->cursorY - parameter) < 0 ? 0 : currentConsole->cursorY - parameter;
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escaping = false;
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break;
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case 'B':
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consumed = 0;
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assigned = fb_sscanf(escapeseq,"[%dB%n", ¶meter, &consumed);
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if (assigned==0) parameter = 1;
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if (consumed)
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currentConsole->cursorY = (currentConsole->cursorY + parameter) > currentConsole->windowHeight - 1 ? currentConsole->windowHeight - 1 : currentConsole->cursorY + parameter;
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escaping = false;
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break;
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case 'C':
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consumed = 0;
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assigned = fb_sscanf(escapeseq,"[%dC%n", ¶meter, &consumed);
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if (assigned==0) parameter = 1;
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if (consumed)
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currentConsole->cursorX = (currentConsole->cursorX + parameter) > currentConsole->windowWidth - 1 ? currentConsole->windowWidth - 1 : currentConsole->cursorX + parameter;
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escaping = false;
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break;
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case 'D':
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consumed = 0;
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assigned = fb_sscanf(escapeseq,"[%dD%n", ¶meter, &consumed);
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if (assigned==0) parameter = 1;
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if (consumed)
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currentConsole->cursorX = (currentConsole->cursorX - parameter) < 0 ? 0 : currentConsole->cursorX - parameter;
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escaping = false;
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break;
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//---------------------------------------
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// Cursor position movement
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//---------------------------------------
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case 'H':
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case 'f':
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{
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int x, y;
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char c;
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if(fb_sscanf(escapeseq,"[%d;%d%c", &y, &x, &c) == 3 && (c == 'f' || c == 'H')) {
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currentConsole->cursorX = x;
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currentConsole->cursorY = y;
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escaping = false;
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break;
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}
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x = y = 1;
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if(fb_sscanf(escapeseq,"[%d;%c", &y, &c) == 2 && (c == 'f' || c == 'H')) {
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currentConsole->cursorX = x;
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currentConsole->cursorY = y;
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escaping = false;
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break;
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}
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x = y = 1;
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if(fb_sscanf(escapeseq,"[;%d%c", &x, &c) == 2 && (c == 'f' || c == 'H')) {
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currentConsole->cursorX = x;
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currentConsole->cursorY = y;
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escaping = false;
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break;
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}
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x = y = 1;
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if(fb_sscanf(escapeseq,"[;%c", &c) == 1 && (c == 'f' || c == 'H')) {
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currentConsole->cursorX = x;
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currentConsole->cursorY = y;
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escaping = false;
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break;
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}
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// invalid format
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escaping = false;
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break;
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}
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//---------------------------------------
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// Screen clear
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//---------------------------------------
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case 'J':
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if(escapelen <= 3)
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consoleCls(escapeseq[escapelen-2]);
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escaping = false;
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break;
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//---------------------------------------
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// Line clear
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//---------------------------------------
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case 'K':
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if(escapelen <= 3)
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consoleClearLine(escapeseq[escapelen-2]);
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escaping = false;
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break;
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//---------------------------------------
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// Save cursor position
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//---------------------------------------
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case 's':
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if(escapelen == 2) {
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currentConsole->prevCursorX = currentConsole->cursorX ;
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currentConsole->prevCursorY = currentConsole->cursorY ;
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}
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escaping = false;
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break;
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//---------------------------------------
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// Load cursor position
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//---------------------------------------
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case 'u':
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if(escapelen == 2) {
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currentConsole->cursorX = currentConsole->prevCursorX ;
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currentConsole->cursorY = currentConsole->prevCursorY ;
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}
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escaping = false;
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break;
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//---------------------------------------
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// Color scan codes
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//---------------------------------------
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case 'm':
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escapeseq++;
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escapelen--;
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do {
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parameter = 0;
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if (escapelen == 1) {
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consumed = 1;
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} else if (memchr(escapeseq,';',escapelen)) {
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fb_sscanf(escapeseq,"%d;%n", ¶meter, &consumed);
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} else {
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fb_sscanf(escapeseq,"%dm%n", ¶meter, &consumed);
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}
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escapeseq += consumed;
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escapelen -= consumed;
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switch(parameter) {
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case 0: // reset
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currentConsole->flags = 0;
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currentConsole->bg = 0;
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currentConsole->fg = 7;
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break;
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case 1: // bold
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currentConsole->flags &= ~CONSOLE_COLOR_FAINT;
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currentConsole->flags |= CONSOLE_COLOR_BOLD;
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break;
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case 2: // faint
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currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
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currentConsole->flags |= CONSOLE_COLOR_FAINT;
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break;
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case 3: // italic
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currentConsole->flags |= CONSOLE_ITALIC;
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break;
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case 4: // underline
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currentConsole->flags |= CONSOLE_UNDERLINE;
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break;
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case 5: // blink slow
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currentConsole->flags &= ~CONSOLE_BLINK_FAST;
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currentConsole->flags |= CONSOLE_BLINK_SLOW;
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break;
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case 6: // blink fast
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currentConsole->flags &= ~CONSOLE_BLINK_SLOW;
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currentConsole->flags |= CONSOLE_BLINK_FAST;
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break;
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case 7: // reverse video
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currentConsole->flags |= CONSOLE_COLOR_REVERSE;
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break;
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case 8: // conceal
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currentConsole->flags |= CONSOLE_CONCEAL;
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break;
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case 9: // crossed-out
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currentConsole->flags |= CONSOLE_CROSSED_OUT;
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break;
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case 21: // bold off
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currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
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break;
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case 22: // normal color
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currentConsole->flags &= ~CONSOLE_COLOR_BOLD;
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currentConsole->flags &= ~CONSOLE_COLOR_FAINT;
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break;
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case 23: // italic off
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currentConsole->flags &= ~CONSOLE_ITALIC;
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break;
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case 24: // underline off
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currentConsole->flags &= ~CONSOLE_UNDERLINE;
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break;
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case 25: // blink off
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currentConsole->flags &= ~CONSOLE_BLINK_SLOW;
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currentConsole->flags &= ~CONSOLE_BLINK_FAST;
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break;
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case 27: // reverse off
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currentConsole->flags &= ~CONSOLE_COLOR_REVERSE;
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break;
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case 29: // crossed-out off
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currentConsole->flags &= ~CONSOLE_CROSSED_OUT;
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break;
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case 30 ... 37: // writing color
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currentConsole->fg = parameter - 30;
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break;
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case 39: // reset foreground color
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currentConsole->fg = 7;
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break;
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case 40 ... 47: // screen color
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currentConsole->bg = parameter - 40;
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break;
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case 49: // reset background color
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currentConsole->fg = 0;
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break;
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default: ;
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}
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} while (escapelen > 0);
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escaping = false;
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break;
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default:
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// some sort of unsupported escape; just gloss over it
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escaping = false;
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break;
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}
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} while (escaping);
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continue;
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}
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consolePrintChar(chr);
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}
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return count;
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}
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//---------------------------------------------------------------------------------
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PrintConsole* consoleInit(u8 screen, PrintConsole* console) {
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//---------------------------------------------------------------------------------
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if(console) {
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currentConsole = console;
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} else {
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console = currentConsole;
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}
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*currentConsole = defaultConsole;
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console->consoleInitialised = 1;
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//gfxSetScreenFormat(screen,GSP_RGB565_OES);
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GFX_setDoubleBuffering(screen, false);
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console->frameBuffer = (u16*)GFX_getFramebuffer(screen);
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if(screen==SCREEN_TOP) {
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console->consoleWidth = 66;
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console->windowWidth = 66;
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}
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consoleCls('2');
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return currentConsole;
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}
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//---------------------------------------------------------------------------------
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PrintConsole *consoleSelect(PrintConsole* console){
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//---------------------------------------------------------------------------------
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PrintConsole *tmp = currentConsole;
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currentConsole = console;
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return tmp;
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}
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//---------------------------------------------------------------------------------
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PrintConsole *consoleGet(void){
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//---------------------------------------------------------------------------------
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return currentConsole;
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}
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//---------------------------------------------------------------------------------
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u16 consoleGetFgColor(void){
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//---------------------------------------------------------------------------------
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return colorTable[currentConsole->fg];
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}
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//---------------------------------------------------------------------------------
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void consoleSetFont(PrintConsole* console, ConsoleFont* font){
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//---------------------------------------------------------------------------------
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if(!console) console = currentConsole;
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console->font = *font;
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}
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//---------------------------------------------------------------------------------
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static void newRow() {
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//---------------------------------------------------------------------------------
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currentConsole->cursorY ++;
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if(currentConsole->cursorY >= currentConsole->windowHeight) {
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currentConsole->cursorY --;
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u16 *dst = ¤tConsole->frameBuffer[(currentConsole->windowX * 6 * 240) + (239 - (currentConsole->windowY * 10))];
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u16 *src = dst - 10;
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int i,j;
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for (i=0; i<currentConsole->windowWidth*6; i++) {
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u32 *from = (u32*)((int)src & ~3);
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u32 *to = (u32*)((int)dst & ~3);
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for (j=0;j<(((currentConsole->windowHeight-1)*10)/2);j++) *(to--) = *(from--);
|
|
dst += 240;
|
|
src += 240;
|
|
}
|
|
|
|
consoleClearLine('2');
|
|
}
|
|
}
|
|
//---------------------------------------------------------------------------------
|
|
void consoleDrawChar(int c) {
|
|
//---------------------------------------------------------------------------------
|
|
c -= currentConsole->font.asciiOffset;
|
|
if ( c < 0 || c > currentConsole->font.numChars ) return;
|
|
|
|
const u8 *fontdata = currentConsole->font.gfx + (10 * c);
|
|
|
|
int writingColor = currentConsole->fg;
|
|
int screenColor = currentConsole->bg;
|
|
|
|
if (currentConsole->flags & CONSOLE_COLOR_BOLD) {
|
|
writingColor += 8;
|
|
} else if (currentConsole->flags & CONSOLE_COLOR_FAINT) {
|
|
writingColor += 16;
|
|
}
|
|
|
|
if (currentConsole->flags & CONSOLE_COLOR_REVERSE) {
|
|
int tmp = writingColor;
|
|
writingColor = screenColor;
|
|
screenColor = tmp;
|
|
}
|
|
|
|
u16 bg = colorTable[screenColor];
|
|
u16 fg = colorTable[writingColor];
|
|
|
|
u8 b1 = *(fontdata++);
|
|
u8 b2 = *(fontdata++);
|
|
u8 b3 = *(fontdata++);
|
|
u8 b4 = *(fontdata++);
|
|
u8 b5 = *(fontdata++);
|
|
u8 b6 = *(fontdata++);
|
|
u8 b7 = *(fontdata++);
|
|
u8 b8 = *(fontdata++);
|
|
u8 b9 = *(fontdata++);
|
|
u8 b10 = *(fontdata++);
|
|
|
|
if (currentConsole->flags & CONSOLE_UNDERLINE) b10 = 0xff;
|
|
|
|
if (currentConsole->flags & CONSOLE_CROSSED_OUT) b5 = 0xff;
|
|
|
|
u8 mask = 0x80;
|
|
|
|
|
|
int i;
|
|
|
|
int x = (currentConsole->cursorX + currentConsole->windowX) * 6;
|
|
int y = ((currentConsole->cursorY + currentConsole->windowY) * 10);
|
|
|
|
u16 *screen = ¤tConsole->frameBuffer[(x * 240) + (239 - (y + 9))];
|
|
|
|
for (i=0;i<6;i++) {
|
|
if (b10 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b9 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b8 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b7 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b6 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b5 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b4 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b3 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b2 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
if (b1 & mask) { *(screen++) = fg; }else{ *(screen++) = bg; }
|
|
mask >>= 1;
|
|
screen += 240 - 10;
|
|
}
|
|
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------
|
|
void consolePrintChar(int c) {
|
|
//---------------------------------------------------------------------------------
|
|
if (c==0) return;
|
|
|
|
if(currentConsole->PrintChar)
|
|
if(currentConsole->PrintChar(currentConsole, c))
|
|
return;
|
|
|
|
if(currentConsole->cursorX >= currentConsole->windowWidth) {
|
|
currentConsole->cursorX = 0;
|
|
|
|
newRow();
|
|
}
|
|
|
|
switch(c) {
|
|
/*
|
|
The only special characters we will handle are tab (\t), carriage return (\r), line feed (\n)
|
|
and backspace (\b).
|
|
Carriage return & line feed will function the same: go to next line and put cursor at the beginning.
|
|
For everything else, use VT sequences.
|
|
|
|
Reason: VT sequences are more specific to the task of cursor placement.
|
|
The special escape sequences \b \f & \v are archaic and non-portable.
|
|
*/
|
|
case 8:
|
|
currentConsole->cursorX--;
|
|
|
|
if(currentConsole->cursorX < 0) {
|
|
if(currentConsole->cursorY > 0) {
|
|
currentConsole->cursorX = currentConsole->windowX - 1;
|
|
currentConsole->cursorY--;
|
|
} else {
|
|
currentConsole->cursorX = 0;
|
|
}
|
|
}
|
|
|
|
consoleDrawChar(' ');
|
|
break;
|
|
|
|
case 9:
|
|
currentConsole->cursorX += currentConsole->tabSize - ((currentConsole->cursorX)%(currentConsole->tabSize));
|
|
break;
|
|
case 10:
|
|
newRow();
|
|
// falls through
|
|
case 13:
|
|
currentConsole->cursorX = 0;
|
|
break;
|
|
default:
|
|
consoleDrawChar(c);
|
|
++currentConsole->cursorX ;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------
|
|
void consoleClear(void) {
|
|
//---------------------------------------------------------------------------------
|
|
ee_printf("\x1b[2J");
|
|
}
|
|
|
|
//---------------------------------------------------------------------------------
|
|
void consoleSetWindow(PrintConsole* console, int x, int y, int width, int height){
|
|
//---------------------------------------------------------------------------------
|
|
|
|
if(!console) console = currentConsole;
|
|
|
|
console->windowWidth = width;
|
|
console->windowHeight = height;
|
|
console->windowX = x;
|
|
console->windowY = y;
|
|
|
|
console->cursorX = 0;
|
|
console->cursorY = 0;
|
|
|
|
}
|
|
|
|
void drawConsoleWindow(PrintConsole* console, int thickness, u8 colorIndex) {
|
|
|
|
if(colorIndex >= 16) return;
|
|
|
|
if(!console) console = currentConsole;
|
|
|
|
int startx = console->windowX * 8 - thickness;
|
|
int endx = (console->windowX + console->windowWidth) * 8 + thickness;
|
|
|
|
int starty = (console->windowY - 1) * 8 - thickness;
|
|
int endy = console->windowHeight * 8 + thickness;
|
|
|
|
u16 color = colorTable[colorIndex];
|
|
|
|
// upper line
|
|
for(int y = starty; y < starty + thickness; y++)
|
|
for(int x = startx; x < endx; x++)
|
|
{
|
|
u16 *screen = ¤tConsole->frameBuffer[(x * 240) + (239 - (y + 7))];
|
|
*screen = color;
|
|
}
|
|
|
|
// lower line
|
|
for(int y = endy; y > endy - thickness; y--)
|
|
for(int x = startx; x < endx; x++)
|
|
{
|
|
u16 *screen = ¤tConsole->frameBuffer[(x * 240) + (239 - (y + 7))];
|
|
*screen = color;
|
|
}
|
|
|
|
// left and right
|
|
for(int y = starty; y < endy; y++)
|
|
{
|
|
for(int i = 0; i < thickness; i++)
|
|
{
|
|
u16 *screen = ¤tConsole->frameBuffer[((startx + i) * 240) + (239 - (y + 7))];
|
|
*screen = color;
|
|
screen = ¤tConsole->frameBuffer[((endx - thickness + i) * 240) + (239 - (y + 7))];
|
|
*screen = color;
|
|
}
|
|
}
|
|
}
|
|
|
|
void consoleSetCursor(PrintConsole* console, int x, int y) {
|
|
console->cursorX = x;
|
|
console->cursorY = y;
|
|
}
|
|
|
|
u16 consoleGetRGB565Color(u8 colorIndex) {
|
|
if(colorIndex >= arrayEntries(colorTable))
|
|
return 0;
|
|
return colorTable[colorIndex];
|
|
}
|